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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 07645 | Sound | Major | Always | May 6, 2020, 19:39 | Aug 22, 2025, 13:22 |
| Tester | Kale | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Kale | Resolution | Fixed | OS | Windows 10 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.220 | Fixed in Version | 0.280 | Build | 64-bit |
| Fixed in Git Commit | 6f528f4 | Github Pull Request # | |||
| Summary |
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| Description |
Teddy Boy Blues MD has no BGMs on title screen and in-game. BGMs can be heard from here -> This has also been tested on real HW with everdrive (to rule out the video using a different version) |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | megadrij [teddyboy] | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
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No.23605
Kale Developer
Aug 22, 2025, 09:32
edited on: Aug 22, 2025, 09:37 |
sega/megadriv.cpp calls vdp_sndirqline_callback_genesis_z80, which translates an ASSERT_LINE with an HOLD_LINE for seemingly no reason. I'm also not convinced if the lack of a bus grant won't fire the irq anyway ... |
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