Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07775 Graphics Major Always Oct 27, 2020, 14:30 16 days ago
Tester StHiryu View Status Public Platform MAME (Unofficial Binary)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Confirmed Driver amstrad.cpp
Version 0.225 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary MESS-specific 07775: cpc6128: Incorrect ingame screen positioning in Space Moves and The Abduction of Oscar Z
Description The game area in both games is not displayed correctly. The score and game areas in Space moves appear cropped. Even the score section is wrongly positioned. In the Abduction of Oscar Z, there is a shift of the screen position to the right
Steps To Reproduce 1-Grab the .dsk images from https://www.cpc-power.com/
2-Type run"space for Space moves or run"game for Oscar Z
3-Start the game.
Additional Information Works fine at WinApe emulator. Attached images on MameUI 0.230.

-Captured game on original hardware for Space Moves:


-Video for Abduction of Oscar Z:
Github Commit
Flags
Regression Version
Affected Sets / Systems cpc6128
Attached Files
jpg file icon MameUI.jpg (85,897 bytes) Oct 27, 2020, 14:30 Uploaded by StHiryu
MameUI snap
StHiryu
jpg file icon WinApe.jpg (151,939 bytes) Oct 27, 2020, 14:31 Uploaded by StHiryu
WinApe snap
StHiryu
png file icon oscarz.png (17,791 bytes) 16 days ago Uploaded by StHiryu
OscarZ
StHiryu
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Notes
6
User avatar
No.18099
Tafoid
Administrator
Oct 28, 2020, 22:05
edited on: Oct 28, 2020, 22:10
I'm curious - has anyone made a video of this running on actual hardware?
While emulators vs. each other may be valid, since this is NEW software and untested, I am hesitant to accept this as working until it is seen on actual hardware and such would serve as a solid reference to how it should sound/act.
User avatar
No.18105
StHiryu
Tester
Oct 29, 2020, 16:19
Added video captured on original hardware :)
User avatar
No.18107
AmatCoder
Tester
Oct 29, 2020, 18:04
This bug is because MAME keeps increasing the line counter when it has reached the end of the vertical area.
User avatar
No.18659
Tafoid
Administrator
16 days ago
Why did you change the version? It should be the original reported version always.
User avatar
No.18660
StHiryu
Tester
16 days ago
Since I added the other game in this release, I've tested again Space Moves and has the same issues...No problem
User avatar
No.18662
mahlemiut
Developer
16 days ago
For OscarZ, the issue there is that the gate array adjusts the HSync length it receives from the 6845. It affects a few other games also, like Ghosts 'n Goblins and Out of this World.