Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07861 Sound Major Always Jan 28, 2021, 18:52 Jan 28, 2021, 19:55
Tester Kale View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Confirmed Driver taito/taito_f3.cpp
Version 0.228 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07861: gunlock, rayforce, rayforcej: Sound glitches badly after the first game over
Description After the first game over and starting a new game sound starts to glitch badly, for example by not playing back the Top Landing-esque sample in stage 1 "this is the control tower [...]" or start to hiccup the player death explosion when you lose a life.
Steps To Reproduce Game over once (don't continue), then start a new play.
Additional Information Originally posted at
Needs regression version.
Apparently a sound channel never goes key off?
Github Commit
Regression Version 0.195
Affected Sets / Systems gunlock, rayforce, rayforcej
Attached Files
There are no relationship linked to this issue.
User avatar
Jan 28, 2021, 19:55
As tested, it appears the regression happens here:

It is to be noted that there were acknowledged issues with this commit as the device was flagged as having "imperfect sound" but they have not been resolved or even looked at since that time.