Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07881||Sound||Minor||Always||Feb 24, 2021, 15:38||5 days ago|
|Tester||launcherEXE||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows Vista/7/8 (64-bit)|
|Version||0.229||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||07881: dstage: CDDA playback is later than should|
|Description||Dancing Stage Internet Ranking version plays CDDA tracks much later, causing very noticable audio delay in gameplay and UI.|
|Steps To Reproduce||Just launch the game and watch opening video/how to play screen or listen song's preview in music select screen.|
|Affected Sets / Systems||dstage|
|There are no relationship linked to this issue.|
Feb 24, 2021, 16:45
|Is this addressed in 07856?|
Feb 26, 2021, 08:12
Reproducible even with my previous fix for 07856.
I think a redump of the dstage program CD (gc845eba.chd) may be required. ddru uses the same opening as dstage and it works fine in ddru.
Feb 26, 2021, 08:21
|Further research: dstagea also works. dstagea and ddru both have subcode data but dstage does not. I strongly suspect it's just a bad dump that's causing issues here.|
5 days ago
edited on: 5 days ago
It's fixed on current git.
I think https://github.com/mamedev/mame/pull/7878 merge finally fixes this issue.
Works well on current chd.