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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00799 | Graphics | Minor | Have not tried | Feb 5, 2008, 08:30 | May 21, 2010, 21:07 |
| Tester | Lord Nightmare | View Status | Public | Platform | |
| Assigned To | hap | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.113u4 | Fixed in Version | 0.138u1 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00799: monymony: Sprite priority is incorrect when the player is pulled underwater. | ||||
| Description | When your character gets eaten by a shark or crocodile during the swimming section, sprite priority is incorrect when he should be pulled underwater. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | monymony | ||||
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Notes
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No.06151
Lord Nightmare Developer
May 21, 2010, 04:49
edited on: May 31, 2012, 05:01 |
At around 0:46 shows the correct behavior: |
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