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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08017 Known Issues/To-Do's Minor Always Jul 2, 2021, 19:36 Jul 4, 2021, 19:54
Tester danylopez123 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Acknowledged Driver konamigv.cpp
Version 0.233 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08017: simpbowl: After loading the first Voice/Sample from the CD, the following ones won't load at all.
Description I was waiting if someone was going to report this but i've searched "simpbowl" here in mametesters and there wasn't such thing like what im reporting right now.

Back on Track: In Simpsons Bowling, when it tries to load a Voice Dialog/Sample from the Disc, after that, any other one that the Disc tries to load will refuse and stay in silence.
I think this problem was already present in alot of previous MAME versions.

I was be able to reproduce this in 2 ways. (See Steps To Reproduce)

This is the video i've recorded:

You can see that i did the 2 methods.
And here is a Reference video to compare it with an actual PCB:

[If it doesn't jump to the time i set within the link, go to 2:37]
Steps To Reproduce Method 1: Launch the game and Start a new game, select any character, they will play a voice dialog.
After that, then Voices like "Strike", "Double" and "Turkey" won't play, making it to stay longer at certain screens, not even the characters speaks anymore resulting the same thing to stay longer at certain screens.

Method 2: Launch the game and let the text and logo screens pass until it gets to the Title where it plays a short Simpsons theme, after that, the characters at the character select screen won't say anything and the same results will continue like in Method 1.
Additional Information
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Regression Version
Affected Sets / Systems simpbowl
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2
User avatar
No.19052
Tafoid
Administrator
Jul 3, 2021, 00:50
This has been forever that way. Sounds have always been mostly not working in this game and the reason why they are flagged you have to see the Yellow warning screen when you start MAME.

Machines with known issues are flagged and therefore are not subject, normally, for report here.

I'll let a developer decide if we should keep this for "reference" or not.
User avatar
No.19053
danylopez123
Tester
Jul 3, 2021, 04:31
Oh.. well.. i mean, i know there's the Yellow warning, it's just i though at least this would give a reminder or something.
If a developer don't acept this report, they are free to delete this.