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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 08038 | Sound | Minor | Always | Jul 23, 2021, 19:18 | 1 day ago |
| Tester | Cow | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
| Status [?] | Acknowledged | Driver | |||
| Version | 0.235 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 08038: finallap, finalap2, finalap3: screeching & spark sound effects do not play | ||||
| Description |
EDIT: added Final Lap 2 & 3 because I found reference vids |
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| Steps To Reproduce | Play the game for a little bit | ||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | finallap, finalap2, finalap3 | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.19238
Tafoid Administrator
Sep 10, 2021, 02:46
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You don't need to change the tested version as new versions show up. Everything in the system that isn't resolved is resumed still a valid bug report. Now, if you posted that the bug has been corrected, we could handle accordingly otherwise we fail to get a true representation of when a bug was noticed which is important when trying to trace possible regressions. |
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No.24385
hap Developer
1 day ago
edited on: 1 day ago |
Just some notes: It's on C140 channel 0xb, apparently both the screech and the spark sound. The tyre screech sound is initialized at start address 0, with a length of 0x10. ROM 0x0-0xf is a saw wave. It plays it at very low frequency, hence you only hear a barely audible crackle. It's more audible if you change the frequency to let's say 0x3000, but still does not sound like the real thing. The spark sound sets a few unknown mode flags (reg 0x5), maybe that's why it's not audible. Since it happens on all Final Lap games, it can't be protection related (finallap(1) does not have that custom protection). I don't think it's a voice ROM load order issue either. Arcade Archives has emulated it correctly. |