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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08069 | DIP/Input | Minor | Always | Sep 1, 2021, 22:17 | Nov 19, 2023, 19:50 |
Tester | Hydreigon | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.235 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08069: optiger: Analog input values update every 8-10 frames. | ||||
Description |
The game update the analog control values at a slower frame rate as a result, the ingame cursor, if firing or equipped with a laser sight, would skip around the screen. Got this approximation from pause buffering while moving the gun cursor. Video reference: |
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Steps To Reproduce | Play the game. Move the gun cursor around while firing/equipped with laser sight. Watch the cursor skip in various places. | ||||
Additional Information | Seems to be a TLCS-900 related issue since this issue is present in all the taitotz games (noticed this in Battle Gear). | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | optiger | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.21843
Kale Developer
Nov 19, 2023, 19:50
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Root issue here is explained in https://github.com/mamedev/mame/issues/11718 Also game has heavy frame freeze hiccups. |
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