Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08113||Interface||Minor||Always||Oct 19, 2021, 22:03||Oct 20, 2021, 20:26|
|Tester||Headrush69||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||No change required||OS||Windows 10/11 (64-bit)|
|Version||0.236||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08113: Any software using -gameio: Input label indexes wrong when using -gameio game port|
When using the -gameio command to attach analog joysticks or paddles, the indexes for the devices are wrong in the MAME UI when accessing controls.
Although indexes are off, functionality appears to be correct.
|Steps To Reproduce||
1. Start the apple2gs driver using -gameio joy or -gameio paddles option.
2. Hit tab to being up UI and go to Input this game
3. Check Joystick indexes are off
When using -gameio joy, only the button labels are wrong
When using -gameio paddles, but button and axis labels are wrong
|Affected Sets / Systems||Any software using -gameio|
joystick.png (1,046,932 bytes) Oct 19, 2021, 22:03 Uploaded by Headrush69
Input labels wrong
paddles.png (1,029,381 bytes) Oct 19, 2021, 22:20 Uploaded by Headrush69
|There are no relationship linked to this issue.|
Oct 20, 2021, 19:47
|This happens because the ADB mouse is considered a Player 1 device. The analog joystick fields are using custom names, which inhibits automatic renaming.|
Oct 20, 2021, 20:26
This may not be optimal behavior, but it is working as expected.
Closing - no change needed.