- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
00814 | Graphics | Minor | Have not tried | Feb 5, 2008, 12:41 | Oct 24, 2020, 17:41 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.122u6 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00814: luckywld: Graphic glitches when entering or leaving tunnels. | ||||
Description | Graphic glitches when entering or leaving tunnels. | ||||
Steps To Reproduce | |||||
Additional Information | Posted by Edwin1980 | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | luckywld | ||||
Attached Files
|
luckywld0122u6gre.png (18,091 bytes) Feb 14, 2008, 15:25
| ||||
0015.png (22,441 bytes) Jul 29, 2009, 19:47
| |||||
0017.png (14,787 bytes) Jul 29, 2009, 19:47
| |||||
Relationships
There are no relationship linked to this issue. |
Notes
4
No.04732
hap Developer
Jul 29, 2009, 19:49
|
(how to reproduce: watch attract mode) This game uses multiple POSIRQ per frame at the tunnel. I've hacked this in, see attached pics. My hack is very ugly, someone else will have to implement it properly. |
---|---|
No.04740
hap Developer
Jul 31, 2009, 16:37
edited on: Aug 3, 2009, 13:06 |
fix submitted, though entering a tunnel is still a bit glitchy *edit* The most noticeable glitch now being the sides of the tunnel flickering when entering it. |
No.18082
MetalGod Senior Tester
Oct 24, 2020, 15:58
edited on: Oct 24, 2020, 16:19 |
Entering level 2 tunnel still looks a bit glitchy. There's a vertical line at the top-centre of the entrance which should not be there. Pcb video here: |
No.18084
FMecha Tester
Oct 24, 2020, 17:41
|
This might also affect the tunnel in Suzuka 8 Hours 2 too, but that game has graphics flag. |