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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08206 | Gameplay | Minor | Always | Feb 7, 2022, 19:02 | Feb 13, 2022, 21:58 |
Tester | Cow | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.240 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08206: xexexj, (maybe) other clones & parent: [possible] Strange Scoring Bug | ||||
Description | Score goes crazy whenever you leave certain enemies alive and kill one specific enemy right when it leaves screen. | ||||
Steps To Reproduce | |||||
Additional Information | Unconfirmed with parent and other clones. | ||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | xexexj, (maybe) other clones & parent | ||||
Attached Files
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xexex.inp (69,320 bytes) Feb 7, 2022, 19:02 Uploaded by Cow Input File demonstrating the bug | ||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.19785
Tafoid Administrator
Feb 13, 2022, 21:57
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About 2:38 or so into the playback, I see that one place where your score is going up and up and up when you leave your option with the arms out. It would appear to get 'stuck' on screen - might be on purpose. This seems more like an exploit for score than an emulation bug, but I'll confirm the behavior. |
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