Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08325||Sound||Major||Always||May 26, 2022, 00:42||Apr 5, 2023, 02:54|
|Tester||Zach S.||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Fixed||OS||Windows 10/11 (64-bit)|
|Version||0.244||Fixed in Version||0.248||Build||64-bit|
|Fixed in Git Commit||b6234ed||Github Pull Request #||#10322|
|Summary||08325: All games in bfm_sc2.cpp: Sampled audio does not play.|
|Description||The sampled audio in all Scorpion 2 games does not play. The FM part of the SFX still work.|
|Steps To Reproduce||Start up any working game in the driver, insert coins, and start a game.|
|Affected Sets / Systems||All games in bfm_sc2.cpp|
|There are no relationship linked to this issue.|
May 29, 2022, 18:31
I could use a solid example of a quick to notice machine which will illustrate the sound(s) in questions.
Do we have a last working release version?
May 29, 2022, 19:07
edited on: May 29, 2022, 19:15
|The game I tried to play first on this driver is quintoon. The sampled audio in this case is easily triggered when you start a game. On 0.243, the samples worked just fine. On 0.244 however, the samples only play when the game starts up and nothing else. Also on earlier versions in this driver, I suggest turning the volume up so that you can actually hear them. You can change the volume by opening up the Front Door, pressing the Service Mode switch, and going to "Set Volume" on the test mode.|
Nov 23, 2022, 11:07
|I believe this has been fixed by https://git.redump.net/mame/commit/src/mame/bfm/bfm_sc2.cpp?id=b6234ed1f1d24d9a4eb615f7e546f61635e9a9eb|
Apr 4, 2023, 16:28
|Sorry for the delay. It is fixed now. All the samples are now being played correctly.|
Apr 5, 2023, 02:54
Thanks for the feedback, marked as resolved.
Fixed by "Paul-Arnold".