Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08328 Graphics Minor Always May 27, 2022, 09:00 May 30, 2022, 09:56
Tester ICEknight View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Confirmed Driver nes.cpp
Version 0.244 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary MESS-specific 08328: nes and clones [marble and clones]: Text displayed as garbled graphics
Description When starting any level, the introductory text is displayed as random tiles from the level's graphics.
Steps To Reproduce Just start a game.
Additional Information Happens both in NTSC and PAL emulated systems.
Github Commit
Flags
Regression Version
Affected Sets / Systems nes and clones [marble and clones]
Attached Files
png file icon marbleu.png (5,628 bytes) May 27, 2022, 09:00 Uploaded by ICEknight
Bugged text
ICEknight
png file icon mmnes.png (175,828 bytes) May 29, 2022, 23:50 Uploaded by ICEknight
Correct text
ICEknight
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Notes
2
User avatar
No.20247
kmg
Tester
May 28, 2022, 04:14
I see the same glitch and it goes back to at least 0.231. Maybe it's always been like that? I didn't see anything obviously misconfigured in the software list or AxROM cartridge code.

At a quick glance it looks like the bugged tiles are pulled from pattern table 0 when they should come from pattern table 1, but otherwise are probably the right indices.
User avatar
No.20261
hap
Developer
May 30, 2022, 09:56
IIRC this game needs mid-scanline updates.