Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08375||DIP/Input||Major||Always||31 days ago||26 days ago|
|Tester||Hammy||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows Vista/7/8 (64-bit)|
|Version||0.245||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08375: tharrier: Dip switches not working (protection related)|
I was looking into this game and found the protection is not correct...
Dip switches don't work... Answer why is below...
Also, unrelated to the above, there seems to be some sprite clipping issues with the bosses on later levels?
|Steps To Reproduce||Adjust dipswitches|
They Dipswitches are actually read at 4D4 / 80002 along with all the other inputs.
The MCU must cycle configs of what it's mapping here.
"Are you ready" also does not work, this is due to the read at 80002 @ 6d6a
It should be reading from the control area.
The bit that baffles me is the start / coin area however that is fine.
|Affected Sets / Systems||tharrier|
0000.png (20,554 bytes) 26 days ago Uploaded by Hammy
|There are no relationship linked to this issue.|
28 days ago
|Only confirmed dip switches not appearing to work (credit adjustments)|
26 days ago
|Updated with sprite error snap, maybe worth splitting into 2 separate bugs not sure.|