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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00844 Graphics Major Always Feb 5, 2008, 16:14 Feb 6, 2008, 18:59
Tester Fujix View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver skychut.cpp
Version 0.37b1 Fixed in Version 0.122u4 Build
Fixed in Git Commit Github Pull Request #
Summary 00844: skychut: Enemy appearance behaviour is incorrect.
Description In MAME, enemies appear from various height of the screen from the beginning of the game, but they should appear from upper L/R side and appearing points gradually go down as the game progresses.
Steps To Reproduce
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Github Commit
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Regression Version 0.35b8
Affected Sets / Systems skychut
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