- --
 
      Viewing Issue Advanced Details
    
  | ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 00844 | Graphics | Major | Always | Feb 5, 2008, 16:14 | Feb 6, 2008, 18:59 | 
| Tester | Fujix | View Status | Public | Platform | |
| Assigned To | Resolution | Fixed | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.37b1 | Fixed in Version | 0.122u4 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00844: skychut: Enemy appearance behaviour is incorrect. | ||||
| Description | In MAME, enemies appear from various height of the screen from the beginning of the game, but they should appear from upper L/R side and appearing points gradually go down as the game progresses. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.35b8 | ||||
| Affected Sets / Systems | skychut | ||||
| 
               Attached Files 
             | 
            |||||
      Relationships
		
    
  | There are no relationship linked to this issue. | 
      Notes
      
    
  0
    | There are no notes attached to this issue. |