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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08513 | Graphics | Major | Always | Nov 11, 2022, 19:39 | Dec 19, 2022, 10:47 |
Tester | kmg | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | hap | Resolution | Fixed | OS | MacOS X |
Status [?] | Resolved | Driver | |||
Version | 0.249 | Fixed in Version | 0.251 | Build | 64-bit |
Fixed in Git Commit | 2e531b9 | Github Pull Request # | |||
Summary | 08513: buckrog and clones: Sprite priorities are incorrect | ||||
Description |
Here's a link to VirtuaIceMan's thread who reported the bug: https://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=395133&page=0&view=expanded&sb=5&o=&fpart=1&vc=1 That gives most of the details so I won't bother repeating them here. I'll add that that the easiest way to see the bug is viewing the demo mode and watching for enemy ship shadows which will appear above the player sprite. |
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Steps To Reproduce | |||||
Additional Information | The bug may have been introduced in the last major video overhaul way back in 0.108u2: https://github.com/mamedev/historic-mame/commit/094f98a35a400bea3b2bf3f09d0246549a61c9e8#diff-c7e4daa27350034b59b65cc577458ec46e28e298fed7c6a28b8bb35d54809e79 | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.108u2 | ||||
Affected Sets / Systems | buckrog and clones | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.20893
kmg Senior Tester
Dec 3, 2022, 06:05
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When fighting the boss ship your ship is completely obscured to the point where you can't tell where you're shooting at all. I'd say this qualifies as "disturbs the gameplay in a significant manner", whence severity bumped up to "Major". |
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No.20966
hap Developer
Dec 18, 2022, 20:23
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Try here (I only checked attract mode and played for a short while) https://github.com/mamedev/mame/commit/2e531b9f256599419dbb512c14fbba7705c89397 |
No.20967
kmg Senior Tester
Dec 19, 2022, 08:03
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I played the parent and all clones. Every priority issue mentioned in the mameworld thread and any others that I had noticed (shadows, explosions, etc) look good to me now. Nice work! |
No.20968
hap Developer
Dec 19, 2022, 10:47
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Great |