Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08549||Gameplay||Major||Random||17 days ago||2 days ago|
|Tester||cuavas||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows 10/11 (64-bit)|
|Version||0.251||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08549: dinodino: Game often gets into bad states with clean NVRAM|
Often, dinodino seems to boot to a state where the error lamp (red lamp at bottom right on internal artwork) is blinking and the game won’t coin up. However, sometimes it starts in a playable state.
When it starts in the error state, you can often get it into a playable state by restoring factory settings:
* Hold F2 and tap F3 to get to the Main Menu
* Press Start (1) to choose Setting
* Hold Start (1) and press Odds (C) to restore factory settings
* Press Auto (Z) twice to exit service mode
I’ve also seen it get into a state where you can’t exit service mode (pressing Auto at the Main Menu has no effect).
Given the randomness, it could just be a case of uninitialised variables.
|Steps To Reproduce||
* Remove nvram/dinodino folder
* Run "mame dinodino"
* If the error lamp doesn’t blink when the game boots, exit and try again
|Affected Sets / Systems||dinodino|
|There are no relationship linked to this issue.|
17 days ago
edited on: 17 days ago
You say there's a red error light on the left? For me it's on the right, with default artwork ("Button Lamps"). The light on the left is yellow and says WIN.
I take it the correct operation is (1) delete nvram (2) start game, red error flashes (3) Hit F3 (4) Error light turns off and game is playable.
I tried many times to get something else to happen and was unable to.
Maybe someone else might have more luck.
16 days ago
I meant right, no idea how I got out backwards. Fixing description.
I'd expect it to work properly on first boot, which it does very rarely.
2 days ago
I didn't notice any specific malfunction with a freshly deleted nvram and start and a few plays and reboots.
Acknowledged for now until more is discovered.
2 days ago
edited on: 2 days ago
Delete nvram once, and then you can use -nonvram_save
I tried dozens of times, and made sure to not accidentally press an input used in the driver at the MNW screen.
I can't repro it, and I didn't find uninitialized vars in the driver or devices it uses (did not check m68000 device)