Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08643 Graphics Minor Always May 25, 2023, 03:32 May 27, 2023, 04:14
Tester ICEknight View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Confirmed Driver
Version 0.254 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08643: gbcolor [newaddfm]: Graphic glitches when approaching certain areas
Description Part of the Hi-Color backgrounds will glitch when the character goes to certain places.
Steps To Reproduce - Start a game with the A button.
-Press Down repeatedly to pass the text.
- Move Puggsley all the way to the right and then up a bit.
Additional Information It seems to happen in other rooms accross the game.
Github Commit
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Regression Version
Affected Sets / Systems gbcolor [newaddfm]
Attached Files
png file icon newaddfm.png (26,236 bytes) May 25, 2023, 03:33 Uploaded by ICEknight
ICEknight
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Notes
4
User avatar
No.21457
Robbbert
Senior Tester
May 25, 2023, 09:12
Confirmed. The bad graphics flicker on/off by itself.
User avatar
No.21460
cuavas
Administrator
May 26, 2023, 18:55
There’s really no point logging bugs for all the graphical issues with gbcolor. It’s marked “imperfect graphics” for a reason.
User avatar
No.21461
ICEknight
Tester
May 26, 2023, 22:36
But if graphics bugs are not reported so that they can be fixed, those systems will be marked as "imperfect graphics" forever.
User avatar
No.21463
cuavas
Administrator
May 27, 2023, 04:14
edited on: May 27, 2023, 04:14
Historically, the imperfect graphics flag was used to indicate that we know the graphics emulation is so bad it isn't worth reporting individual issues. Game Boy Color is one of those systems. The PPU needs a complete rewrite anyway, and at that point everything will need to be retested and existing bug reports will be useless.