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| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 08649 | Interface | Minor | Always | May 30, 2023, 18:04 | Jun 2, 2023, 18:31 |
| Tester | holub | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | No change required | OS | Linux (64-bit) | |
| Status [?] | Closed | Driver | |||
| Version | 0.254 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 08649: Window scaling doesn't match resolution | ||||
| Description | Defined window resolution doesn't scale precisely | ||||
| Steps To Reproduce | mame spec128 -window -resolution 352x296 | ||||
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Notes
4
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No.21473
cuavas Administrator
May 30, 2023, 20:01
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Do you need to use -nokeepaspect to make it stretch the layout to the window size? |
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No.21474
holub Tester
May 30, 2023, 20:54
edited on: May 30, 2023, 23:54 |
Possibly but current behavior if quite non-intuitive. I use precise values of driver's resolution and get weird results. Even knowing that aspect ration is 4:3 it's hard to figure out what should be window size to get clear picture. |
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No.21490
cuavas Administrator
Jun 1, 2023, 18:41
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All -resolution does in combination with -window is set the initial window size. If you want to layout stretched non-proportionally to fill the window, you need to use -nokeepaspect as well. If the emulated system doesn’t have square pixels, it’s necessarily going to end up scaled “unevenly” unless you select a “pixel aspect” view in the Video Options menu. By default, it’s supposed to display the correct screen aspect ratio. Or as we like to say, Chun-Li is not supposed to be a fat chick. I don’t see how it’s behaving incorrectly. |
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No.21498
holub Tester
Jun 2, 2023, 16:20
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Yeah. Taking in consideration what resolution is resolution of display not driver I think we can close this. |