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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08938 Sound Major Always 10 days ago 5 days ago
Tester VasiliyFamiliya View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Driver
Version 0.270 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08938: dino, punisher, wof: CPS Dash is much less friendly to QSound LLE than CPS2.
Description In the Dash games SFX are playing quite adequately, but music is suffering because of heavy downslowing and samples stuttering despite the full speed of overall emulation.
Steps To Reproduce
Additional Information The base of build is got by **git clone -b mame0270 --depth 1 https://github.com/mamedev/mame.git mame0270**. The only change is the **#define QSOUND_LLE** line, added between **#include "emu.h"** and **#include "cps1.h"** lines at the beginning of cps1.cpp and cps2.cpp drivers.
Github Commit
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Regression Version
Affected Sets / Systems dino, punisher, wof
Attached Files
 
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Notes
4
User avatar
No.22382
Tafoid
Administrator
8 days ago
We need specific names of machines which are affected, please.

The LLE version of QSound is supposed to be hardware intensive and it is my opinion that if your CPU isn't fast enough to run something, it doesn't make it an emulation error or issue to report.
User avatar
No.22383
hap
Developer
7 days ago
I tried "dino" and yes, music is slow and I hear some other glitches.
MAME runs at 100% speed.
User avatar
No.22386
VasiliyFamiliya
Tester
7 days ago
The Punisher and Warriors of Fate also shows absolutely same results.
User avatar
No.22392
StHiryu
Tester
5 days ago
Really not related but, yesterday I played The King of Dragons and noticed some game slowdowns, the most important after defeating the final boss of the game, when a lot of items appears on the screen.

This never happened to me in previous versions...