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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08941 | Crash/Freeze | Critical (emulation) | Always | 6 days ago | 6 days ago |
Tester | JimCarlTay | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | hap | Resolution | Fixed | OS | Windows 10/11 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.270 | Fixed in Version | 0.271GIT | Build | 64-bit |
Fixed in Git Commit | 2021a6e | Github Pull Request # | |||
Summary | 08941: All games using the sammymdl BIOS set except tdoboon: Games return "Hopper Overrun" error upon exiting service menu after backup RAM initialization | ||||
Description |
Games affected: Animal Catch (animalc), Hae Hae Ka Ka Ka (haekaka), Hayauchi Gun Kids (gunkids), Itazura Monkey (itazuram), and Pye-nage Taikai (pyenaget) After initializing the backup RAM upon first boot by holding F2 to go to the service menu or clearing the backup RAM on the service menu's Set Mode, exiting the service menu would lead to an error (Hopper Overrun), accompanied by sound effects and Japanese voice lines. |
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Steps To Reproduce |
For Animal Catch and Hayauchi Gun Kids: 1. Be sure to delete the game's NVRAM files and .cfg file first. 2. Load the game, then wait until you see a blue screen with "Backup RAM: NG, Color: OK." 3. Hold F2 to go to the service menu. Press F2 to pick a choice, and press Ctrl (shot) to accept the choice. 4. Exit the service menu. 5. The error pops up. For Hae Hae Ka Ka Ka, Itazura Monkey, and Pye-nage Taikai: 1. Load the game. 2. Hold F2 and press F3 while holding F2 to go to the service menu. In the case of Hae Hae Ka Ka Ka, 9 is the key used to accept the choice instead of Ctrl, while for Itazura Monkey and Pye-nage Taikai, Ctrl is used to accept choices. 3. Go to the Set Mode menu and clear the backup RAM. Make sure "RAM Clear" is highlighted, then hold 9 (for Hae Hae Ka Ka Ka) or Ctrl (for Itazura Monkey and Pye-nage Taikai) until "OK" appears. 4. Exit the Set Mode menu and the service menu. 5. The error pops up after the Sammy logo. |
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Additional Information |
Tested with IPL version 5.0. The screenshots below are visual representations of the error as seen in those games. This could be a potential regression because the games (more specifically Hayauchi Gun Kids, from my experience) were working properly with no errors in previous versions. The severity status is "Critical (emulation)" because it hinders the ability to play these games. Due to the nature of this error, it is labeled as a crash or freeze. Strangely, Taihou de Doboon is not affected by this issue. |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.270 | ||||
Affected Sets / Systems | All games using the sammymdl BIOS set except tdoboon | ||||
Attached Files
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The error as seen on Animal Catch
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The error as seen on Hayauchi Gun Kids
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The error as seen on Hae Hae Ka Ka Ka
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The error as seen on Itazura Monkey
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The error as seen on Pye-nage Taikai
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.22389
hap Developer
6 days ago
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Regression from https://github.com/mamedev/mame/commit/b68c96e6c7d926b2d8f62c2dec657757ae46f455 |
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No.22390
JimCarlTay Tester
6 days ago
edited on: 6 days ago |
Thanks. That was quite the quick response. Meanwhile, I was trying out Taihou de Doboon (the only game unaffected by this issue) and it freezes after you shoot down an enemy (easiest way to reproduce is to shoot down a low-ranking one after inserting one coin). Shall I go ahead and make a report about that as well? |
No.22391
hap Developer
6 days ago
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No need, that one looks fixed too. |