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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
09006 | Sound | Trivial | Always | 13 days ago | 13 days ago |
Tester | 125scratch | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.272 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09006: timeplt and clones: Sound mixing issues (and possible missing lowpass filter?) | ||||
Description |
In MAME, the explosion sounds are much louder than everything else, on a PCB they are quieter and the music and firing sounds are louder. Also it seems like the explosion sounds use a Scramble-like low-pass filter that's not emulated in MAME. |
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Steps To Reproduce | Start a game with sound enabled. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | timeplt and clones | ||||
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