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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09022 | Sound | Minor | Always | Dec 14, 2024, 02:44 | Dec 22, 2024, 12:07 |
Tester | 125scratch | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Duplicate | OS | Windows 10/11 (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.272 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09022: phoenix and clones: Fire and explosion sounds play incorrectly | ||||
Description |
The fire sound should be a little shorter, rise in pitch less gradually, and decrease in pitch a slight bit at the end. Also, the explosion sound is too low-pitched. |
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Steps To Reproduce | Start a game with sound enabled. | ||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | phoenix and clones | ||||
Attached Files
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Relationships
Notes
3
![]() No.22584
Robbbert Moderator
Dec 14, 2024, 08:24
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This seems to be the same as 01026 and 03339. |
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![]() No.22590
Fortuna Tester
Dec 16, 2024, 07:01
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the sound chip, reading the code, continue not emulated |
![]() No.22671
JimCarlTay Tester
Dec 22, 2024, 10:37
edited on: Dec 22, 2024, 10:50 |
This is related to MT#1026, but is a duplicate of MT#3339, so I added the relationships. This may be closed. |