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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09026 | DIP/Input | Trivial | Always | Dec 16, 2024, 23:32 | Dec 17, 2024, 11:23 |
| Tester | 125scratch | View Status | Public | Platform | |
| Assigned To | 125scratch | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.272 | Fixed in Version | 0.273 | Build | |
| Fixed in Git Commit | e85d892 | Github Pull Request # | |||
| Summary | 09026: espial and clones: [possible] Action buttons should be swapped? | ||||
| Description |
I always felt like the fire and bomb button assignments in Espial were a bit odd compared to its main inspiration, Xevious. After a bit of looking, I found some pictures of Espial cabinets that show the left button labeled "lasers" and the right button labeled "missiles". Maybe MAME should reflect this? https://live.staticflickr.com/65535/49904489488_72b6def774_b.jpg https://bid.captainsauctionwarehouse.com/images/lot/7477/74775_xl.jpg?ts=1732630384 |
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| Github Commit | |||||
| Flags | Possible | ||||
| Regression Version | |||||
| Affected Sets / Systems | espial and clones | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
3
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No.22594
hap Developer
Dec 17, 2024, 00:10
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Sure |
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No.22595
125scratch Tester
Dec 17, 2024, 02:45
edited on: Dec 17, 2024, 02:45 |
lol ok (though shouldn't have been assigned to you, not me? i'm not a dev) |
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No.22596
hap Developer
Dec 17, 2024, 11:23
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You did more than half the work =) If a bug report includes the exact fix, or it's a well written report that was easy to fix, I usually assign it to the person that reported the bug to give them credit. |