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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00916 Sound Minor Always Feb 6, 2008, 16:13 Apr 6, 2008, 00:56
Tester -Misc Reporters- View Status Public Platform
Assigned To robiza Resolution Fixed OS
Status [?] Resolved Driver
Version 0.60 Fixed in Version 0.122u7 Build
Fixed in Git Commit Github Pull Request #
Summary 00916: toki: Missing/wrong sounds for various events.
Description The sound when killing an ape that comes out of the ground is wrong. In all sets. Also the sound when you jump on a device with a 10-ton weight on the other side is missing.

Update: When Toki dies there is a missing sound also.

Update: Verified on a real PCB:
The voice samples that are played correctly seem to be played slightly too fast. Also, the volume on the MSM6295 should be increased to at least 80-85% (the real thing is pretty loud). Don't know if anyone noticed this but the sound for killing the long armed green goblin (various levels)/fire bird(Level 3)/White devil guy with pitchfork (Levels 2 and 3) is actually swapped around with the 10-ton weight sound and vice versa. When you jump on the weight, you can hear something. Turn up the sound a bit. Sort of a slimy sound.

Update: tokib isn't affected by this bug. All sounds are played correctly.

Udpated by robiza (0.122u6): Added the link to video of PCB.
http://arcadeboards.exterior-coatings.com/ab/index.php?act=viewProd&productId=21
Steps To Reproduce
Additional Information Posted by Styxken / |Maccy| / Nick / BMF54123 / AS / Mamesick
Github Commit
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Regression Version
Affected Sets / Systems toki
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