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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09162 Graphics Major Always 8 days ago 8 days ago
Tester ArcadeShadow View Status Public Platform MAME (Official Binary)
Assigned To Resolution Invalid report OS Windows 10/11 (64-bit)
Status [?] Closed Driver
Version 0.277 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 09162: gbcolor [bladestl; blades2k]: Graphic glitches during gameplay
Description During the gameplay, the graphics/sprites are constantly flickering
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Regression Version
Affected Sets / Systems gbcolor [bladestl; blades2k]
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No.23248
cuavas
Administrator
8 days ago
Yes, MAME tells you the graphics emulation is bad. In fact it’s so bad, it can’t render double-height sprites properly in Super Mario Land. As I’ve said numerous times, it needs a complete rewrite and there’s no point opening bug reports until then. Opening bug reports and/or arguing about it will just cause the rewrite to be delayed further.