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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09195 | Misc. | Minor | Always | 1 day ago | 20 hours ago |
Tester | tenpar | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | hap | Resolution | Fixed | OS | Windows 10/11 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.278 | Fixed in Version | 0.279GIT | Build | 64-bit |
Fixed in Git Commit | 96a6207 | Github Pull Request # | |||
Summary | 09195: PortAudio listings are not displayed | ||||
Description |
PortAudio is not output in the list output when the following command is executed. mame -sound portaudio -v |
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Steps To Reproduce |
Execute the following command to check the output list. mame -sound portaudio -v |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
![]() No.23414
Robbbert Moderator
1 day ago
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Did this work before? If it did, give an example. |
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![]() No.23415
hap Developer
1 day ago
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The PortAudio module was rewritten. Some things were deliberately removed from it. It's not a bug per se. |
![]() No.23416
tenpar Tester
23 hours ago
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Here are the results of the run with 0.277 (Japanese is included). Attempting load of mame.ini Attempting load of mame.ini Starting plugin data... Starting plugin layout... Attempting load of mame.ini Attempting load of mame.ini Attempting load of source\empty.ini Attempting load of ___empty.ini Video: Monitor 65537 = "\\.\DISPLAY1" (primary) Direct3D: Using Direct3D 9 Physical width 3440, height 1440 Direct3D: Initialize Direct3D: Configuring adapter #0 = NVIDIA GeForce RTX 4070 Direct3D: YUV format = RGB Direct3D: Max texture size = 16384x16384 Direct3D: Device created at 3440x1440 Direct3D: Initialize HLSL PortAudio: API MME has 6 devices PortAudio: MME: "Microsoft サウンド マッパー - Input" PortAudio: MME: "マイク (Sound BlasterX AE-5 Plus)" PortAudio: MME: "再生リダイレクト (Sound BlasterX AE-5 P" PortAudio: MME: "Microsoft サウンド マッパー - Output" PortAudio: MME: "スピーカー (Sound BlasterX AE-5 Plus" (default) PortAudio: MME: "SPDIF出力 (Sound BlasterX AE-5 Pl" PortAudio: API Windows DirectSound has 6 devices PortAudio: Windows DirectSound: "プライマリ サウンド キャプチャ ドライバー" PortAudio: Windows DirectSound: "マイク (Sound BlasterX AE-5 Plus)" PortAudio: Windows DirectSound: "再生リダイレクト (Sound BlasterX AE-5 Plus)" PortAudio: Windows DirectSound: "プライマリ サウンド ドライバー" (default) PortAudio: Windows DirectSound: "スピーカー (Sound BlasterX AE-5 Plus)" PortAudio: Windows DirectSound: "SPDIF出力 (Sound BlasterX AE-5 Plus)" PortAudio: API Windows WASAPI has 6 devices PortAudio: Windows WASAPI: "SPDIF出力 (Sound BlasterX AE-5 Plus)" PortAudio: Windows WASAPI: "スピーカー (Sound BlasterX AE-5 Plus)" (default) PortAudio: Windows WASAPI: "再生リダイレクト (Sound BlasterX AE-5 Plus)" PortAudio: Windows WASAPI: "マイク (Sound BlasterX AE-5 Plus)" PortAudio: Windows WASAPI: "SPDIF出力 (Sound BlasterX AE-5 Plus) [Loopback]" PortAudio: Windows WASAPI: "スピーカー (Sound BlasterX AE-5 Plus) [Loopback]" PortAudio: API Windows WDM-KS has 8 devices PortAudio: Windows WDM-KS: "再生リダイレクト (Sound Blaster What U Hear)" PortAudio: Windows WDM-KS: "マイク (Sound Blaster Microphone)" PortAudio: Windows WDM-KS: "SPDIF Out (Sound Blaster SPDIF-Out)" PortAudio: Windows WDM-KS: "Speakers (Sound Blaster Speaker/Headphone)" (default) PortAudio: Windows WDM-KS: "Output (NVIDIA High Definition Audio)" PortAudio: Windows WDM-KS: "Input ()" PortAudio: Windows WDM-KS: "Output (@System32\drivers\bthhfenum.sys,#4;%1 Hands-Free HF Audio%0 (Omitted below) |
![]() No.23419
Robbbert Moderator
20 hours ago
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Looks like hap added it back in. |