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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
09276 | Graphics | Major | Always | 12 hours ago | 12 hours ago |
Tester | cuavas | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 11/10 (64-bit) | |
Status [?] | New | Driver | |||
Version | 0.281 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09276: ridgerac: Severe graphical glitches on ARM systems | ||||
Description |
This happens on Windows running 64-bit ARM builds, but not x86 builds. I haven't tested other ARM systems (e.g. M series Macs or Linux systems). Ridge Racer shows severe graphical glitches, possibly due to incorrectly hiding polygons. There are very frequent glitches at the bottom of the screen, and occasional full screen glitches, especially around entering and leaving tunnels. This might be related to the different semantics of floating point to integer conversion on ARM. |
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Affected Sets / Systems | ridgerac | ||||
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