Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09287 Graphics Minor Always 1 day ago 15 hours ago
Tester VasiliyFamiliya View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows (x64)
Status [?] Confirmed Driver
Version 0.281 Fixed in Version Build x64
Fixed in Git Commit Github Pull Request #
Summary 09287: vcop2: Shot enemies and burning cars skeletons flickering colour is a strange pink/magenta like.
Description All the bug point is in the summary.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems vcop2
Attached Files
png file icon 0004.png (70,444 bytes) 15 hours ago Uploaded by Robbbert
Robbbert
png file icon 0035.png (51,843 bytes) 15 hours ago Uploaded by Robbbert
Robbbert
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Notes
4
User avatar
No.23749
Robbbert
Moderator
1 day ago
Game is marked not working.
Game is marked as having imperfect graphics.

That having been said, the problem is noticeable in the attract mode, when the police cars get blown up, their body panels flash purple.
User avatar
No.23752
gm_matthew
Tester
23 hours ago
I have tested myself using both the official release of MAME 0.281 Windows x64 and my current development build and I am unable to reproduce this issue; for me the enemies and exploding cars flash white, which is consistent with what happens on real hardware, rather than pink/purple as described.

I have uploaded a video of the game's attract mode running in MAME 0.281 for reference:
User avatar
No.23753
JimCarlTay
Tester
20 hours ago
edited on: 15 hours ago
In my case, I can spot the black and pink flashing of the enemies upon being hit as opposed to white. It likely only happens after bootup before entering service mode. After exiting service mode, the white flashes show up as normal.
User avatar
No.23755
Robbbert
Moderator
15 hours ago
I've added 2 snapshots of the problem, from the latest dev version.