- --
Viewing Issue Advanced Details
[ Jump to Notes ]
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09295 | Sound | Minor | Always | Nov 5, 2025, 01:46 | 1 day ago |
| Tester | bbegin | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | Won't fix | OS | Linux (Arm) | |
| Status [?] | Closed | Driver | |||
| Version | 0.278 | Fixed in Version | Build | Arm64 | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary |
|
||||
| Description | On a Raspberry Pi 5, with Raspberry OS Lite (kernel 6.12.47), since MAME 0.278, I am not able to get any audio/sound anymore (all ROMs/drivers): I compile/build MAME without X, with SDL 2.x, ALSA and KMS-DRM. | ||||
| Steps To Reproduce |
- Install Raspberry OS Lite (kernel 6.12.47) on a Raspberry Pi 5 ; - Install SDL 2.32.8, SDL_TTF 2.24.0, SDL_Mixer 2.8.1 - Build MAME with: make $MAKEOPTS PLATFORM=arm64 PTR64=1 MAKEOPTS='TARGETOS=linux NO_X11=1 NOWERROR=1 NO_USE_XINPUT=1 NO_USE_XINPUT_WII_LIGHTGUN_HACK=1 NO_OPENGL=1 USE_QTDEBUG=0 DEBUG=0 REGENIE=1 NO_BGFX=1 FORCE_DRC_C_BACKEND=1 NO_USE_PORTAUDIO=1 SYMBOLS=0' |
||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Regression | ||||
| Regression Version | 0.278 | ||||
| Affected Sets / Systems | All | ||||
|
Attached Files
|
|||||
Relationships
| There are no relationship linked to this issue. |
Notes
3
|
No.23821
Robbbert Moderator
Nov 5, 2025, 08:11
edited on: Nov 5, 2025, 08:13 |
Since you're the first to mention this, I'd say it's most likely something you've done wrong. It's acknowledged, pending what others who use these platforms have to say. |
|---|---|
|
No.24496
bbegin Tester
3 days ago
|
I forgot to specify that my setup *exclusively* use ALSA for the audio subsystem (no JACK, PulseAudio or others). |
|
No.24498
cuavas Administrator
1 day ago
|
We are not going to go out of our way to support niche configurations like this. You’ve gone out of your way to limit your options by disabling as many modules as possible. You may be able to set SDL_AUDIODRIVER etc. to make it work, but it’s up to you to figure out how to do that. |