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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09333 | Gameplay | Major | Always | 3 days ago | 3 days ago |
| Tester | izius | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | hap | Resolution | Fixed | OS | Windows (x64) |
| Status [?] | Resolved | Driver | |||
| Version | 0.283 | Fixed in Version | 0.284GIT | Build | x64 |
| Fixed in Git Commit | 3af9439 | Github Pull Request # | |||
| Summary | 09333: ghostb and clones, meikyuh and clone: Almost no sprites in stage 2 | ||||
| Description |
Stage 1 works normally, but when you enter stage 2, the background and the HUD are present, but only your ghostbuster and some random enemies (purple flying demons) are created. All the other sprites are missing. This has major consequences: - In ghostb and clones, level 2 is a cliff area, in which you progress by climbing ladders. The ladder sprite is not created, so you are trapped at the foot of the first cliff, with no possibilities to go further. - In meikyuh and clone, level 2 is on a plain, so you can walk around and reach the exit undisturbed. But once you get close, the game freezes with the music still playing. |
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| Steps To Reproduce | |||||
| Additional Information |
In meikyuh and clone, there's a chance the game resumes after the freeze, creating a few monster enemies. You can defeat them, but in any case you won't progress, since they don't drop the key needed to open the exit (only the boss does that). After that, all you can do is walk around and wait for the time out. |
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| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.278 | ||||
| Affected Sets / Systems | ghostb and clones, meikyuh and clone | ||||
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Attached Files
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Stage 2 in ghostb
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Level 2 in meikyuh
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Level 2 in ghostb - correct reference shot (v. 0.277)
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Level 2 in meikyuh - correct reference shot (v. 0.277)
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