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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09345 | Misc. | Major | Always | Dec 30, 2025, 10:57 | 9 hours ago |
| Tester | VasiliyFamiliya | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Kale | Resolution | Fixed | OS | Windows (x64) |
| Status [?] | Resolved | Driver | |||
| Version | 0.283 | Fixed in Version | 0.289GIT | Build | x64 |
| Fixed in Git Commit | e388240 | Github Pull Request # | |||
| Summary | 09345: pc9821ap2 [Flame Zapper Kotsujin]: Launch through the co2jin.bat file gives "Palloc error". | ||||
| Description | No matter what is a sound card and from HD or from floppy the game launched from. The OS is msdos62. The game diskette (see an attachements) content is ripped from HDI image from Neo Kobe collection. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | pc9821ap2 [Flame Zapper Kotsujin] | ||||
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Attached Files
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Relationships
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Notes
8
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No.23998
Robbbert Moderator
Dec 30, 2025, 21:30
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Kale, is this something you'd be interested in? |
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No.23999
Robbbert Moderator
Dec 31, 2025, 09:38
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Might be this? https://support.sas.com/documentation/onlinedoc/sasc/doc750/html/lr1/z2056075.htm |
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No.24001
Kale Developer
Dec 31, 2025, 13:53
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I can vaguely boot it by directly running the .hdi itself (and changing bps in setup menu to 256). The problem is that it will draw wrong because it expects SDIP GDC clock to be 2.5 MHz, which somehow gets overridden by game startup ... |
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No.24002
Kale Developer
Dec 31, 2025, 14:15
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Investigated a bit: 1. there's an inst.bat on provided floppy image, user should create a folder on desired HDD (like on YAHDI A:¥GAMES¥KOTSUJIN) then run B:¥INST.BAT B there. 2. run autoexec.bat (there's a goofy NAX setup specifically for this game) Nothing to fix here, closing. |
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No.24494
VasiliyFamiliya Tester
5 days ago
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After the Neo Kobe HDI got to be autobootable, the real bug had been found - the large font character lower halves are cut out. |
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No.24495
VasiliyFamiliya Tester
5 days ago
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See the new screenshots. |
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No.24500
Kale Developer
1 day ago
edited on: 1 day ago |
I've committed this 4 days ago https://github.com/mamedev/mame/commit/e388240e366e67f1e099ef2ad13a8db8bb0a75af which fixes this by chain reaction (was with a different HDI). I change the resolution just because something has been fixed. http://mamedev.emulab.it/kale/fast/files/0278_2551485858.png |
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No.24501
VasiliyFamiliya Tester
9 hours ago
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As I understood, "Plasma display" (プラズマディスプレイ) DIPSW1 menu entry is responsible for resolution? I tried to change this, and Kotsujin look got fixed. |