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| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09346 | Documentation | Feature | N/A | 9 hours ago | 3 hours ago |
| Tester | VasiliyFamiliya | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Invalid report | OS | Windows (x64) | |
| Status [?] | Closed | Driver | |||
| Version | 0.284 | Fixed in Version | Build | x64 | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 09346: Can RiVA 128 emulational module from PCBox and early GeForces - from Bochs sources be useful for "meat" extension around... | ||||
| Description |
...NVidia GPU skeletons in MAME? RiVA: https://github.com/PCBox/PCBox/blob/pcbox/src/video/vid_riva128.c GeForce: https://github.com/bochs-emu/Bochs/blob/master/bochs/iodev/display/geforce.cc Potential areas of application is XBOX/Chihiro, pciagp and, maybe, some Global VR games. |
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Notes
3
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No.24003
hap Developer
4 hours ago
edited on: 4 hours ago |
This is not a bug report. Feature requests are permitted, but I'm not so sure about keeping this open. "Can't you guys just copy emulation thing xyz from open source licensed emulator abc?" Answer: someone must be willing to lazily port it over and do all the needed changes to make it fit in MAME. - and then having to maintain it too, copying over fixes that are made upstream. |
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No.24004
Kale Developer
3 hours ago
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There's a placeholder Riva 128 up to GeForce emulation, we lack an house of cards about it. Closing because this isn't a bug report to begin with. |
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No.24005
Kale Developer
3 hours ago
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Also: xbox/chihiro uses its own emulation (NV2A) which is actually decent with the combiner enabled (in debugger), and incredibly slow for a number of reasons. |