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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00938 | Sound | Minor | Have not tried | Feb 7, 2008, 10:29 | Sep 12, 2019, 10:41 |
Tester | Pika163 | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.54 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00938: zeropnt: [possible] When you insert a coin, the credit sound does not play. | ||||
Description | In Zero Point, when you insert a coin, the credit sound does not play. However, if you insert more coins, the credit sound plays regularly after the second credit. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | 0.37b16 (Added) | ||||
Affected Sets / Systems | zeropnt | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.16902
MetalGod Senior Tester
Sep 12, 2019, 02:50
edited on: Sep 12, 2019, 02:51 |
The first credit sounds in the original hardware: 0:40 Removing "Possible" flag. Adding "Verified with original" |
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No.16903
Osso Moderator
Sep 12, 2019, 06:04
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I think that video can't be taken as proof, since the first credit sound works fine in MAME after the first attract mode cycle. It's only during the first cycle after boot that the sound doesn't play. IMHO it's more probable this is a BTANB, but without having a PCB or a video that clearly shows the PCB being turned on before the first attract cycle it will be difficult to prove. |
No.16904
MetalGod Senior Tester
Sep 12, 2019, 10:25
edited on: Sep 12, 2019, 13:32 |
Ok, we'll need a better video then. Right with the cabinet or board being switched on |