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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09399 | Core | Major | Always | 3 hours ago | 29 minutes ago |
| Tester | Ziggy | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Open | OS | Windows (x64) | |
| Status [?] | Confirmed | Driver | |||
| Version | 0.286 | Fixed in Version | Build | x64 | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary |
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| Description | Metal Slug 6 goes in-game in 0.276, but not in 0.277. After MAME warning screens, there's just a blank screen ever since 0.277 up to and including the latest MAME version 0.286. | ||||
| Steps To Reproduce | Using default mame.ini, run "mame mslug6" on command line. | ||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Regression | ||||
| Regression Version | 0.277 | ||||
| Affected Sets / Systems | mslug6 | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
3
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No.24194
Haze Senior Tester
2 hours ago
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from the 0.277 whatsnew this jumps out as a candidate -Implemented specific SH3/SH4 chips & pass the required endian into the constructor, SH4 internal registers now work when using big endian. The debugger is now aware that the SH3/SH4 has an MMU. [smf] |
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No.24195
Ziggy Tester
1 hour ago
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That would be commit: https://github.com/mamedev/mame/commit/b26662f1bba6809df145d9e8b3f78f66e3a7c7db#diff-6f5b5ca404e809dbf4327835e76b3de2f042f1d19f5d9ad3f907549d9e6c24ac That commit does change sega/dc.h which is included by sega/dc_atomiswave.h. It could be something else, but pointing out that you might be right. |
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No.24196
Haze Senior Tester
29 minutes ago
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if somebody could confirm it's that then it would help narrow things down at least |