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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09442 Graphics Minor Always 22 hours ago 11 hours ago
Tester 125scratch View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows (x64)
Status [?] Acknowledged Driver
Version 0.287 Fixed in Version Build x64
Fixed in Git Commit Github Pull Request #
Summary 09442: armwrest: Opponent graphics scaling is imperfect
Description There appear to be differences in how the opponents are scaled up. This may be because the game uses the punchout.cpp driver and does not emulate an auxiliary board used by Arm Wrestling.

https://freeimage.host/i/BvpsdKX
https://freeimage.host/i/BvpsKHG
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems armwrest
Attached Files
png file icon 0004.png (5,114 bytes) 11 hours ago Uploaded by hap
mame
hap
jpg file icon BvpsKHG.jpg (215,161 bytes) 11 hours ago Uploaded by hap
pcb
hap
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Notes
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User avatar
No.24334
hap
Developer
11 hours ago
Is it possible punchout scaling is not 100% accurate, and it's not armwrest specific?
BTW when referencing photos/screenshots, it's better to attach here instead of linking to them to an external site with no guarantee that they'll still be there many years from now.