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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00951 | Sound | Minor | Have not tried | Feb 7, 2008, 11:33 | May 25, 2012, 09:34 |
| Tester | JWallace | View Status | Public | Platform | |
| Assigned To | Kale | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.37b11 | Fixed in Version | 0.144 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00951: ringrage: Sound does not initialize until about 20 seconds into the first game. | ||||
| Description | Sound does not initialize until about 20 seconds into the first game. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | ringrage | ||||
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Notes
3
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No.08656
JWallace Developer
May 25, 2012, 08:20
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Believe this now works, at least on my 32-bit compile it does. Anyone want to confirm? |
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No.08657
hap Developer
May 25, 2012, 08:54
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probably fixed by Kale a couple of months ago |
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No.08658
M.A.S.H. Senior Tester
May 25, 2012, 09:34
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Fixed in Version 0.144: Added a preliminary ES5510 DSP DRAM input/output latches support in Taito F3 driver, fixes sound in Ring Rage and Riding Fight [Angelo Salese]. |