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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09563 | Crash/Freeze | Major | Always | 1 day ago | 1 day ago |
| Tester | JimCarlTay | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Open | OS | Windows (x64) | |
| Status [?] | Confirmed | Driver | |||
| Version | 0.289 | Fixed in Version | Build | x64 | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 09563: kbm, kbh: Test mode freezes when attempting to exit | ||||
| Description | When at the exit screen when exiting test mode, you may not be able to exit from test mode even if you are pressing either Start button (1P/2P) to do so, thus appearing as it froze at that point. | ||||
| Steps To Reproduce |
1. Load the game. 2. Go to test mode to clear the backup RAM and initialize the sound flash. 3. Attempt to exit from test mode. |
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| Additional Information |
A workaround would be to perform a soft reset, but it is expected that the game should re-run the POST sequence and boot to attract mode immediately once exiting from test mode. Severity is Major instead of Critical due to said workaround. |
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| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | kbm, kbh | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
3
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No.24744
JimCarlTay Senior Tester
1 day ago
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My mistake. I have originally reported this as lack of sound in game, but initializing the sound flash in test mode fixes that. Therefore, the main issue in that game is the inability to exit from test mode since it looks like the game may not register the pressing of both start buttons to do so. |
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No.24745
JimCarlTay Senior Tester
1 day ago
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Or it could be that it freezes after I press either Start button. Let me revise that. |
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No.24746
Robbbert Moderator
1 day ago
edited on: 1 day ago |
It's known that pressing 1P&2P (to enter a submenu) is problematic, requiring multiple attempts. When trying to exit, nothing responds, as you said. So it's confirmed. In the debugger, when 1P is pressed at the exit screen, in kbm it jumps to 0x800BB140 where it jumps to itself, therefore the game cannot proceed. |