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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00959 | Sound | Minor | Have not tried | Feb 7, 2008, 17:56 | Mar 4, 2023, 00:07 |
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Open | OS | ||
| Status [?] | Confirmed | Driver | |||
| Version | 0.106u10 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00959: spnchout: Incorrect sound on Dragon Chan's kick. | ||||
| Description |
Incorrect sound on Dragon Chan's kick. The kick is supposed to make a "whoosh" sound as it completes. I two videos to demonstrate the difference, one with a camcorder pointed at my SPO arcade machine and the other is a screen capture from MAME v.106. Punchout op manual and schematic diagrams for reference. |
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| Steps To Reproduce | |||||
| Additional Information | Posted by MaximRecoil | ||||
| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | spnchout | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
1
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No.21139
The tECHIDNA Tester
Mar 4, 2023, 00:07
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Some work and another confirmation regarding this bug is at https://github.com/mamedev/mame/issues/10628 This also may be (partially?) fixed per the comment at https://github.com/mamedev/mame/issues/10628#issuecomment-1336308915 though 0kmg will need to confirm. |
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