Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00959||Sound||Minor||Have not tried||Feb 7, 2008, 17:56||Mar 4, 2023, 00:07|
|Tester||-Misc Reporters-||View Status||Public||Platform|
|Version||0.106u10||Fixed in Version||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||00959: spnchout: Incorrect sound on Dragon Chan's kick.|
Incorrect sound on Dragon Chan's kick. The kick is supposed to make a "whoosh" sound as it completes.
I two videos to demonstrate the difference, one with a camcorder pointed at my SPO arcade machine and the other is a screen capture from MAME v.106.
Punchout op manual and schematic diagrams for reference.
|Steps To Reproduce|
|Additional Information||Posted by MaximRecoil|
|Affected Sets / Systems||spnchout|
dragon_chan_kick_arcade.mpg (798,724 bytes) Feb 25, 2008, 09:51
dragon_chan_kick_mame.mpg (745,476 bytes) Feb 25, 2008, 09:51
Punch-Out!!_[Operation]_(EN).pdf (1,933,535 bytes) Feb 25, 2008, 09:57
|There are no relationship linked to this issue.|
Mar 4, 2023, 00:07
Some work and another confirmation regarding this bug is at https://github.com/mamedev/mame/issues/10628
This also may be (partially?) fixed per the comment at https://github.com/mamedev/mame/issues/10628#issuecomment-1336308915 though 0kmg will need to confirm.