Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
Show Show Sticky Issues Changed(hrs) Use Date Filters Relationships OS
100 Yes 12 No any any
Flags Regression Version Affected Sets / Systems
any any any
Sort by Last Update Descending Project any
Viewing Issues
1 - 100 / 6135
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0166020.124amainsnk.cppGraphicsMinorConfirmedApr 1, 2008canvas, mainsnk: [possible] You can see the character set used to enter the initials in the high score screen.Tafoid
 0097210.36b9scramble.cppGraphicsMinorConfirmedApr 1, 2008hunchbks: In Esmerela's tower, rope on left leaves a trace when moving upward.-Misc Reporters-
 0026230.37b4m58.cppGameplayMinorConfirmedApr 1, 2008All games in m58.c: There's an odd problem with the bonus game as shown in the following snapshots.Frotz
 0031430.120u4hornet.cppCrash/FreezeCritical (emulator)Resolved (couriersud)Mar 31, 2008terabrst: Crashes if both screens are displayed.-Misc Reporters-
 0112620.36rc2ddragon3.cppColor/PaletteMinorResolvedMar 30, 2008ctribe: In act 6, boss 3, the blonde enemies may have bad hair color (blue edges).TriggerFin
 00875120.36b4system16.cppGraphicsMinorConfirmedMar 29, 2008astormbl: In the ending, the 3 heroes are floating into a half bubble.YMI
 0161320.124namcona1.cppGraphicsTrivialResolved (Reip)Mar 29, 2008swcourt, swcourtj: Strange sprites cutting on the edge of screenhaynor666
 00059220.109u2rallyx.cppGraphicsMinorResolved (nicolasa)Mar 28, 2008commsega, locomotn, tactcian: They exhibit a problem with screen area.Tafoid
 01629110.124agaiden.cppColor/PaletteMajorResolved (aaron)Mar 28, 2008raiga, stratof: broken colors on spritesMamesick
 01627110.124spbactn.cppCrash/FreezeCritical (emulator)Resolved (aaron)Mar 28, 2008spbactn, spbactnj: [debug] Crashes with Access ViolationFirewave
 01654110.124akncljoe.cppGraphicsMinorConfirmedMar 28, 2008kncljoe and clones: Knuckle Joe graphics glitchesLastNinja2
 0047210.117u1galaga.cppSoundMinorConfirmedMar 27, 2008bosco: Explosion of a space mine or a base changes the pitch of the player's shooting sound.Gyrovision
 00362510.36b3srumbler.cppGameplayMinorConfirmedMar 27, 2008srumbler: When starting the second stage, the behavior/location of your friends is odd.YMI
 015390.99u1dcheese.cppGameplayMinorConfirmedMar 26, 2008lottof2: The gameplay is too fast.aaron
 0107920.106u6DIP/InputTrivialClosedMar 26, 2008Various drivers: Games where coin inputs are not shown in the input test.-Misc Reporters-
 0104210.81u7InterfaceFeatureClosedMar 26, 2008key mapping: Since 0.74, MAME uses the new Z axis input, but the input is not mapped with buttons of normal joysticksM.A.S.H.
 01623220.124aatarisy2.cppDIP/InputMajorResolvedMar 25, 2008ssprint and clones: Coins don't seem to match machine order.haynor666
 01608340.124surpratk.cppGraphicsTrivialResolvedMar 25, 2008suratk, suratka, suratkj: Some title logo offsethaynor666
 01620250.124centiped.cppDIP/InputMinorResolvedMar 25, 2008mazeinv: Problems with the readinputport handler.M.A.S.H.
 0161020.124psikyosh.cppSoundMajorResolved (aaron)Mar 25, 2008Most games in psikyosh.c: Music corrupted or does not play.laevatain
 016140.124SoundMajorResolved (aaron)Mar 25, 2008Various Drivers containing YM2203: Most drivers using YM2203 Sound are missing sound/music.Tafoid
 0161110.124cave.cppSoundMajorResolved (aaron)Mar 25, 2008mazinger: mazinger music brokenIaspis
 0161210.124namcos86.cppSoundMajorResolved (aaron)Mar 25, 2008rthunder, rthundero: Missing PCM sound effectsPhil Bennett
 0160640.124SoundMajorResolved (aaron)Mar 25, 2008YM2610 FM sound regression: YM2610 is broken (Little or no sound in Neogeo games)Robbbert
 016150.124SoundMajorResolved (aaron)Mar 25, 2008Various Drivers containing AY-3-891x: AY-3-891x Series - Audio partially/fully missingTafoid
 0161810.124decocass.cppCrash/FreezeCritical (emulation)ClosedMar 24, 2008castfant: Doesn't start after tape loading. Stops at counter 001.M.A.S.H.
 0161910.124cvs.cppSoundMinorConfirmedMar 24, 2008darkwar: Missing player sound effects.M.A.S.H.
 00030150.104u4tsamurai.cppGraphicsMinorClosedMar 24, 2008vsgongf: Something a bit strange on hard reset.Twisty
 01558220.123u6saturn.cppColor/PaletteMinorResolvedMar 24, 2008All sets in stv.c: Graphics regressionTafoid
 0160410.123xexex.cppSoundMinorConfirmedMar 24, 2008xexex, xexexa, xexexj: Stage clear music overlapping boss music after finishing a levelKitsune Sniper
 015860.123u6dooyong.cppMultisessionMinorResolved (Reip)Mar 24, 2008bluehawk: Graphics corruptionTwisty
 014330.123u2snk.cppGraphicsMajorResolved (Reip)Mar 24, 2008marvins: If you play player 2, the maze remains unchanged.LastNinja2
 0160110.123u6orbit.cppCrash/FreezeCritical (emulation)Resolved (aaron)Mar 24, 2008orbit: Game doesn't start. Watchdog/reset problem?M.A.S.H.
 01541180.123u5neodriv.hxxGraphicsMinorResolvedMar 23, 2008ssideki2: Strange shadowing surrounding flags during match.etabeta
 015890.123u6ddragon.cppCrash/FreezeCritical (emulation)ConfirmedMar 23, 2008tstrikea: [possible] Attract mode stops, no logo or chopper movementhaynor666
 01585310.123u6atarisy2.cppGraphicsMinorClosedMar 23, 2008paperboy, paperbr1, paperbr2: Sprite priority problem in debug buildLuigi30
 0158730.123u6segas16b.cppCrash/FreezeCritical (emulation)ClosedMar 23, 2008timescan: Time Scanner (set 2) does not workinghaynor666
 0158420.123u6exerion.cppCrash/FreezeCritical (emulator)Resolved (aaron)Mar 23, 2008exerion, exerionb, exeriont: [debug] AssertionTafoid
 0157630.123u6hyperspt.cppSoundMinorClosedMar 22, 2008hyperspt: Sounds are eratic during game play-Misc Reporters-
 0157740.123u6punchout.cppSoundMinorClosedMar 22, 2008punchout, punchita: No sound-Misc Reporters-
 01470130.123InterfaceMajorResolvedMar 22, 2008-record and -playback functions are not working in MAME 0.123 (and MAMEUI 0.123)t800
 01554120.123u6astrof.cppGraphicsMinorConfirmedMar 22, 2008sstarbtl: [possible] Graphic corruption during demonstrationTafoid
 0156230.123maxaflex.cppCrash/FreezeCritical (emulation)ResolvedMar 21, 2008mf_achas, mf_bdash: Astro Chase and Boulder Dash crashLastNinja2
 0152530.123u5wilytowr.cppMisc.MinorResolvedMar 21, 2008wilytowr, atomboy: watchdog resetsRansAckeR
 0080630.117xtheball.cppGraphicsMinorConfirmedMar 21, 2008xtheball: When the ball appears, only half of it fades in but the whole ball shows up when it's done fading.Luigi30
 0152420.123u5btoads.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 21, 2008btoads: [debug] AssertionFirewave
 0155710.123u6mpu4drvr.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 21, 2008dealem: [debug] AssertionFirewave
 01548120.123u5InterfaceMinorConfirmedMar 20, 2008PORT_ADJUSTER default value indicator in the UI is not set to the correct place after loading confignicolasa
 010220.37b9docastle.cppSide-by-sideMinorConfirmedMar 20, 2008dowild: "Mr Do's Wild Ride" side-by-side test.Gary Walton
 003490.111u5shaolins.cppGraphicsMinorConfirmedMar 20, 2008kicker: After you enter service mode and go through the tests, 6 coloured boxes stay on the bottom of the screen.-Misc Reporters-
 0155620.123u6konamigx.cppGraphicsMinorClosedMar 20, 2008winspike: Grafics messed upuser210
 0004720.119u3leland.cppDIP/InputTrivialResolved (aaron)Mar 20, 2008alleymas: No control for Joystick.Tafoid
 001780.119u3leland.cppGameplayMinorResolvedMar 20, 2008alleymas: No screen for birth date and initials entry.Tafoid
 0149050.123u5pitnrun.cppGameplayMajorResolvedMar 19, 2008pitnrun, pitnruna: Game declares 'bad hw' on startup.Machone
 00091110.103u3travrusa.cppGraphicsMinorConfirmedMar 19, 2008shtrider: If you keep moving the bike left and right really quickly, the bike gets messed up.-Misc Reporters-
 0152010.123u5wilytowr.cppDIP/InputTrivialResolvedMar 19, 2008wilytowr, atomboy: dipswitch infoMachone
 012360.123u1timeplt.cppDIP/InputMajorResolved (zsoltvasvari)Mar 19, 2008psurge: Power Surge isn't coining up.-Misc Reporters-
 015210.123u5arcadia.cppCrash/FreezeCritical (emulation)ResolvedMar 19, 2008ar_sdwr: Game hangs on title screenMachone
 004630.105u4metro.cppDIP/InputTrivialResolvedMar 19, 2008gstrik2: This is a 2 player game but in the input menu player 3 and 4 start buttons are mapped.-Misc Reporters-
 000730.101u5seibuspi.cppCrash/FreezeCritical (emulation)ResolvedMar 19, 2008rfjets: It only shows a black screen.Firewave
 01513140.123u58080bw.cppGameplayMinorConfirmedMar 18, 2008yosakdon: [possible] There is no collision detection when you 'hide' behind the other character.RansAckeR
 0144630.123u3taito_z.cppCrash/FreezeCritical (emulator)ResolvedMar 18, 2008dblaxle, groundfx, gunbustr: Crash or corrupt graphics in TC0480SCP based games.Firewave
 01545210.123u5cps1.cppGraphicsMinorResolvedMar 18, 20083wonders, 3wondersu, wonder3: A package of snaps with graphic blocks verified on a real PCBLayne
 0147710.123u4mystwarr.cppGameplayMajorResolved (zsoltvasvari)Mar 18, 2008metamrph, metamrphj, metamrphu: Game doesn't startMachone
 014520.123u2terracre.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008boobhack: CrashesFirewave
 0114820.60alpha68k.cppGraphicsMinorConfirmedMar 18, 2008kyros: [possible] There seem to be two graphical problems on the last level of the game (stage 5).Darkk
 0114910.60alpha68k.cppGraphicsMinorConfirmedMar 18, 2008kyros: [possible] During the ending sequence, the characters' sprites seem to cover the text (priority bug?).Darkk
 01428110.123u2alpha68k.cppGraphicsMinorConfirmedMar 18, 2008timesold: In attract mode, only for a frame, there's a sprite misplacement.robiza
 0072236N/Anova2001.cppGraphicsMinorResolvedMar 18, 2008ninjakun: Garbage is shown behind the GAME OVER text-MAME Source-
 014740.123ninjakd2.cppSoundMinorResolved (nicolasa)Mar 18, 2008ninjakd2, ninjakd2a, ninjakd2b, rdaction: Ninja-Kid II sound problemLastNinja2
 0146120.123u4cave.cppInterfaceMinorResolvedMar 18, 2008mazinger: reset caused by the watchedog messageIaspis
 0144020.123u2cave.cppSpeedMinorResolvedMar 18, 2008mazingar, agallet: Terrible slow down in some scenes.Scagazza
 010870.123spbactn.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008spbactn, spbactnj: Crash in debug build. Corrupted graphics in normal build.Firewave
 00372110.105u1arcadecl.cppGraphicsMinorConfirmedMar 18, 2008arcadecl: [possible] Text at top of screen in "COLOR TEST" is scrambled, instead reading "CNKNQ TDRS".NekoEd
 0061210.115itech8.cppDIP/InputMinorClosedMar 18, 2008slikshot: Crosshair is missing since the crosshair system was updated.-Misc Reporters-
 0041410.99u1dcheese.cppSoundMinorResolved (aaron)Mar 18, 2008lottof2: There are several sounds missing from the game.Reznor007
 0019310.122u5InterfaceFeatureConfirmedMar 18, 2008driver independent: Multi screen and pause dimming.RansAckeR
 0042830.110u5equites.cppSoundMinorConfirmedMar 17, 2008bullfgtr: Bull Fighters sound emulation misses drums.Kold666
 0022320.103u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mamKold666
 0022010.110u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame.Kold666
 0021710.103u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road.Kold666
 0153720.123u5mpu4drvr.cppCrash/FreezeCritical (emulation)ResolvedMar 17, 2008mpu4utst, mpu4tst2, mpu4met0, connect4: Hang with endless loopFirewave
 015310.123u5InterfaceMinorResolvedMar 17, 2008polygon-based drivers: [debug] winwork.c memory leakFirewave
 001500.122u2namcos22.cppCrash/FreezeCritical (emulation)Resolved (R. Belmont)Mar 17, 2008alpinr2b, alpinesa: [debug] Assertion with -debugFirewave
 0146250.123u4Save/RestoreCritical (emulator)Resolved (aaron)Mar 17, 2008atarimo_render-based drivers: [debug] Crash when loading an autosave save stateFirewave
 0074810.100u3midvunit.cppCrash/FreezeCritical (emulator)ClosedMar 17, 2008crusnusa: The game crashes in the Grand Canyon stage.-Misc Reporters-
 0007210.116simpl156.cppCrash/FreezeCritical (emulator)ClosedMar 17, 2008joemacra, prtytime, chainrec: Crash randomly.Firewave
 0113110.56GraphicsMinorResolvedMar 17, 2008midres: The smoke of the turrets from the big ship looks wrong.-Misc Reporters-
 008410.119u2seibuspi.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008rfjets: The game doesn't boot up (shows blank screen)Canim
 0153820.123u2InterfaceFeatureResolvedMar 17, 2008-verifysamples: Inconsistent handling of missing sample setsmbarnes
 0149110.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008switchres causes Exception at EIP=009413BF: ACCESS VIOLATIONMKChamp
 015290.123u5naomi.cppInterfaceMinorResolvedMar 17, 2008[debug] AICA memory leakFirewave
 0151120.123u5batman.cppCrash/FreezeCritical (emulation)ResolvedMar 17, 2008batman: Fails to load autosave stateFirewave
 015360.123u5suna16.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008uballoon: [debug] Access Violation with -debugFirewave
 015350.123u5seta.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008usclssic: [debug] Access Violation with -debugFirewave
 0146560.123u4vertigo.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008topgunnr: CrashesFirewave
 00069110.111u6variousCrash/FreezeCritical (emulator)ClosedMar 16, 2008[debug] Crash in debug buildFirewave
 015340.123u5ajax.cppCrash/FreezeCritical (emulator)ResolvedMar 16, 2008ajax, ajaxj, typhoon: [debug] Access Violation with -debugFirewave
 010190.119u3SoundMinorResolved (zsoltvasvari)Mar 16, 2008Various Drivers: [debug] List of drivers with sound clippingFirewave
 0149920.123u5MultisessionCritical (emulator)ResolvedMar 16, 2008Various Drivers: Launching games from in-game [TAB] menu 2-3 times in a row throws access violation.john_iv