Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
Show Show Sticky Issues Changed(hrs) Use Date Filters Relationships OS
100 Yes 12 No any any
Flags Regression Version Affected Sets / Systems
any any any
Sort by Last Update Descending Project any
Viewing Issues
1 - 100 / 6313
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 019830.125u9Cheat SystemMinorResolved (couriersud)Jul 6, 2008Force Range cheats not workingPugsy
 0038820.72u1cave.cppGraphicsMinorResolved (Haze)Jul 6, 2008gaia: sometimes fails to display shadows beneath enemies or the sprites of the old man that talks to you.MAMEjong
 01984120.125u9Cheat SystemMinorResolvedJul 6, 2008Incorrectly populating empty spacer comment cheatsPugsy
 0198010.125u9Cheat SystemMinorResolved (aaron)Jul 6, 2008Enable Cheats menu only showing the first 24 cheats for ANY gamePugsy
 01971160.125u9Cheat SystemMinorResolved (aaron)Jul 6, 2008Cheat menu flickers.Fujix
 0012510.104u2hornet.cppGraphicsTrivialConfirmedJul 6, 2008gradius4: 24KHz and 15KHz display issue.AWJ
 0076820.122u8namcos22.cppCrash/FreezeCritical (emulator)ClosedJul 6, 2008ridgerac: Crash with access violation in 122u8 64 bit.Scagazza
 01967120.125u8Crash/FreezeCritical (emulator)ResolvedJul 6, 2008output.c unregister_client crashTheShanMan
 0196310.125u8InterfaceMajorResolved (aaron)Jul 6, 2008screenless systems: [debug] memory leak with -mngwriteFirewave
 01952250.125u8zn.cppCheat SystemMinorResolvedJul 4, 2008sfex2p: Cheat crash.user250
 01968190.125u9Cheat SystemCritical (emulator)ResolvedJul 4, 2008-CHEAT trigger causes MAME crash when starting or exiting with some sets.Tafoid
 0196950.125u9Cheat SystemMajorResolvedJul 4, 2008some problem with cheat systemrobiza
 0196210.125u8cinemat.cppCrash/FreezeCritical (emulation)Resolved (aaron)Jul 1, 2008tailg: [debug] "Fatal error: Input ports cannot be read at init time!" with -debugFirewave
 019480.125u8Crash/FreezeCritical (emulator)Resolved (aaron)Jun 30, 2008All alg.c and cliffhgr.c sets: Access Violation when taking a snapshotFirewave
 0194040.125u8cps3.cppCrash/FreezeCritical (emulation)Resolved (aaron)Jun 30, 2008All cps3.c sets: Access ViolationFirewave
 019460.125u8Crash/FreezeCritical (emulation)Resolved (aaron)Jun 30, 2008Various: Fatal error: Input ports cannot be read at init time! (part 2)Firewave
 0195630.125midtunit.cppSoundMinorConfirmedJun 30, 2008mk2, umk3: Sound screws up when loading a save stateChrisB
 019570.125u8Crash/FreezeCritical (emulator)Resolved (aaron)Jun 30, 2008[debug] Access Violation on hardreset with -debugFirewave
 0029910.122u5bigevglf.cppDIP/InputTrivialResolved (stephh)Jun 29, 2008bigevglf: No keys mapped for Player 2 (cocktail input)-Misc Reporters-
 01494160.123u5tmnt.cppGraphicsMinorResolvedJun 29, 2008tmnt: the graphic flickers on Shredder next to April O'Neil when the turtles get out of the burning building-Misc Reporters-
 0065410.88u1seta.cppDIP/InputMinorResolved (stephh)Jun 28, 2008usclssic: Can't start 2P game. Seems like 2P Start key has no effect.Nomax
 0194530.125u8asteroid.cppCrash/FreezeCritical (emulator)Resolved (couriersud)Jun 28, 2008All asteriod.c sets: [debug] AssertionsFirewave
 0193930.125u8segag80v.cppCrash/FreezeCritical (emulation)Resolved (couriersud)Jun 28, 2008All segag80v.c sets: [debug] AssertionsFirewave
 019470.125u8omegrace.cppCrash/FreezeCritical (emulation)Resolved (couriersud)Jun 28, 2008All omegrace.c sets: [debug] AssertionsFirewave
 00943120.62toaplan2.cppDIP/InputMinorConfirmedJun 28, 2008snowbro2: [possible] After a certain number of games/continues, the game will no longer register coins. 39 coins apparently.Thenasty
 019410.125u8phoenix.cppCrash/FreezeCritical (emulator)Resolved (couriersud)Jun 28, 2008pleiads, pleiadbl, pleiadce: Fatal error: activecpu_get_info_int() called with no active cpu! (src/emu/cpuintrf.c:1160)Tafoid
 019440.125u8nmk16.cppDIP/InputMajorResolved (robiza)Jun 28, 2008hachamf: Unable to locate input port 'DSW'Firewave
 019380.125u8seattle.cppCrash/FreezeCritical (emulation)Resolved (aaron)Jun 28, 2008vaportrx: Game freezeScagazza
 01937140.125Crash/FreezeCritical (emulator)Resolved (couriersud)Jun 28, 2008All Sets: Fatal Exception on In-Game Menuuser340
 0193230.125taito_f3.cppSoundMinorResolvedJun 27, 2008pbobble4: No voices in Puzzle Bobble 4Qc4
 0193540.125u7Crash/FreezeCritical (emulator)Resolved (couriersud)Jun 27, 2008All output commands (-listxml, -cc, -listfull, ETC) crash with errorabelenki
 0193330.125namcos86.cppSoundMinorResolvedJun 27, 2008rthunder, rthundero: PCM sound effects are extremely quiet compared to musicDMala
 0186120.123DIP/InputMajorClosedJun 26, 2008Setting of Player1Button1 for Lightgun is not working correctlyGatinho
 0193110.125u6superqix.cppGameplayMajorResolved (couriersud)Jun 25, 2008sqix: sprites slowdownKekule
 00805210.61vsnes.cppGraphicsMinorResolvedJun 25, 2008smgolf, smgolfj, ladygolf: There is a misplaced line at the top of the screen.DCisTHEbest
 0187420.125u4zr107.cppCrash/FreezeCritical (emulation)Resolved (aaron)Jun 25, 2008windheat: Game freezeScagazza
 0193040.125u6renegade.cppDIP/InputMajorClosedJun 25, 2008renegade, kuniokun, kuniokub: some DIP switches can't be changedabelenki
 019051160.125u6cubeqst.cppCrash/FreezeCritical (emulator)Resolved (aaron)Jun 25, 2008Many Sets: Fatal Error crash - Fatal error: Input ports cannot be read at init time! (src/emu/inptport.c:1278)Tafoid
 017120.122u5skyfox.cppDIP/InputTrivialResolved (couriersud)Jun 24, 2008exerizerb, skyfox: Coin 1 mapped twice.-Misc Reporters-
 01886320.125u4hornet.cppGraphicsMinorResolved (aaron)Jun 24, 2008gradius4: 3D gfx problem.robiza
 01924310.125taito_f3.cppGraphicsMinorConfirmedJun 24, 2008dariusg and clones: The shadow of the boss hehind the cloud can not be seen in zone V'.ptolemy
 0192740.125u6InterfaceMinorResolved (aaron)Jun 24, 2008Effects overlay showing in snapshotsTwisty
 0190110.125u5kinst.cppGraphicsMinorResolved (aaron)Jun 24, 2008kinst13, kinst14, kinstp: Attract mode graphics regressionBaz
 01173120.113u4taito_x.cppGraphicsMinorResolvedJun 24, 2008kyustrkr: In regard to the score numbers, the '0' appears to have some bad bits.Twisty
 01920240.125u6taito_f3.cppGraphicsMinorConfirmedJun 23, 2008gunlock, rayforce, rayforcej: Enemy laser is too short in the 3rd stage.tasuku
 01921410.125taito_f3.cppGraphicsMinorConfirmedJun 22, 2008dariusg and clones: The surface of the space colony in zone E does not have a gradient shadow.ptolemy
 01922410.125taito_f3.cppGraphicsMinorConfirmedJun 22, 2008dariusg and clones: The traces of objects (sprites) are not displayed during the scene changes in zone G, H, I, and J.ptolemy
 01923410.125taito_f3.cppGraphicsMinorConfirmedJun 22, 2008dariusg and clones: The oval pond(?) has no transparency and the background has no gradient shadow in the boss scene of zone H and J.ptolemy
 019160.125u6aleck64.cppCrash/FreezeCritical (emulator)Resolved (aaron)Jun 22, 2008srmvs: [debug] AssertionFirewave
 0190030.125u5kinst.cppDIP/InputMinorResolved (aaron)Jun 22, 2008All sets in kinst.c: Mass coin input disables dipswitch access, and thus further coin input during a fight.Baz
 0170910.124u3segag80v.cppDIP/InputTrivialResolved (couriersud)Jun 22, 2008startrek, tacscan, zektor: Duplicate P1 + P2 Starts Mapped-Misc Reporters-
 017150.122u58080bw.cppDIP/InputTrivialResolved (couriersud)Jun 22, 2008ballbomb: Player 1 Left+Right and Button 1 mapped twice.-Misc Reporters-
 01915140.125u6cps2.cppMisc.MinorResolvedJun 21, 2008dstlk, dstlka, dstlku, dstlkur1: A sequence of zeros is displayed in attract mode if you press P1 low punch.Layne
 01919120.125CoreMinorClosedJun 21, 2008Compiler warning when setting additional CFLAGSuser158
 017140.122u5ssfindo.cppDIP/InputTrivialResolved (couriersud)Jun 21, 2008ssfindo: Player 2 Start mapped twice.-Misc Reporters-
 01907430.125u5taito_f3.cppGraphicsMinorConfirmedJun 21, 2008elvactr and clones: "Mission Name" screens have graphics issuesLastNinja2
 0030210.122u3simple_st0016.cppFlip Screen/CocktailTrivialConfirmedJun 21, 2008renju: Changing the flip screen dip does not work.-Misc Reporters-
 0181820.125u2rastan.cppDIP/InputTrivialResolved (stephh)Jun 21, 2008All sets in rastan.c: 2nd (unused) Service Mode DIP assigned.Tafoid
 0191220.125u6Crash/FreezeCritical (emulation)Resolved (aaron)Jun 21, 2008Various: Unable to construct input ports! (part 2)Firewave
 018890.111u5realbrk.cppFlip Screen/CocktailMinorResolved (couriersud)Jun 21, 2008realbrk, realbrkk, realbrkj: Flip screen DIP switch doesn't work.-Misc Reporters-
 0186910.125u4williams.cppDIP/InputTrivialResolved (couriersud)Jun 20, 2008alienar, alienaru, splat: Duplicated Inputsuser303
 0157510.106u7williams.cppDIP/InputTrivialResolved (couriersud)Jun 20, 2008joust, joustr, joustwr: Player 1 and Player 2 Start buttons are mapped twice.-Misc Reporters-
 018660.125u4gstream.cppDIP/InputTrivialResolved (couriersud)Jun 20, 2008gstream: Duplicated InputsTafoid
 0190310.125u5galaxian.cppGraphicsMinorResolved (couriersud)Jun 20, 2008mooncrst and most clones: 3rd+4th Wave have enemies that are corrupted.Tafoid
 0190850.125u6Crash/FreezeCritical (emulator)Resolved (aaron)Jun 20, 2008Various: [debug] Access Violation when saving a snapshotFirewave
 019140.125u6flstory.cppMisc.MinorResolvedJun 20, 2008flstory: game behaves VERY strangely in attract modeKold666
 0191120.125u6cosmic.cppCrash/FreezeCritical (emulation)ResolvedJun 19, 2008nomnlndg: Unable to locate input port 'DSW'Firewave
 01909130.125u6changela.cppDIP/InputMinorClosedJun 19, 2008changela: Inputs are inverted.M.A.S.H.
 01649110.124apushman.cppGraphicsMinorConfirmedJun 19, 2008pushman, pushmans, pushmant: [possible] Slight corruption of disclaimer screen/beginningTafoid
 01101310.62taito_f3.cppGraphicsMinorConfirmedJun 19, 2008elvactr: [possible] The background seems to ''skip'' where it is supposed to scroll at the beginning of the 3rd stage.Nerox91
 0190640.125u6atarig1.cppCrash/FreezeCritical (emulator)Resolved (aaron)Jun 18, 2008All sets in atartig1.c: Fatal Exception crashTafoid
 0063730.125u4itech32.cppGraphicsMinorClosedJun 18, 2008drivedge: Erratic shaking of video during demo run.john_iv
 019040.125u5exidy.cppDIP/InputMinorResolved (aaron)Jun 18, 2008teetert: Player movement has slowed from previous MAMEM.A.S.H.
 01872190.125u4hornet.cppCrash/FreezeCritical (emulation)ClosedJun 17, 2008gradius4: Game crashScagazza
 00181110.104u7ddragon3.cppSoundMinorResolvedJun 17, 2008ddragon3: OKI volume is too low in MAME.Twisty
 00417110.104u7ddragon3.cppSoundMinorResolvedJun 17, 2008ddragon3: the title voice should start when the background tune hits its highest note.Machone
 0144110.123u2ddragon3.cppSoundTrivialResolvedJun 17, 2008ctribe, ddragon3: The OKI6295 playback frequency is too high.Machone
 0188810.111u5raiden.cppFlip Screen/CocktailMinorResolved (couriersud)Jun 15, 2008raidena, raidenk, raident: Flip screen DIP switch doesn't work.-Misc Reporters-
 0186330.125segas18.cppCrash/FreezeCritical (emulator)ResolvedJun 12, 2008mwalk and clones: Crash on multisession.kike1978
 0097110.54galaxian.cppColor/PaletteMinorResolved (couriersud)Jun 12, 2008spdcoin: In a reverse of the artwork bug, the blue background has been replaced with a black one.JWallace
 0025110.36b16galaxian.cppSoundMinorResolved (couriersud)Jun 11, 2008spdcoin: Sound isn't perfect. There are many static pops to be heard, and volume is very low.Frotz
 01884140.125u4aleck64.cppCrash/FreezeCritical (emulator)Resolved (aaron)Jun 11, 2008mtetrisc, vivdolls, starsldr (maybe all): (MAC OS) crashes with "Illegal instruction" messageetabeta
 0182730.125u2galaga.cppInterfaceMajorResolved (couriersud)Jun 10, 2008All sets in galaga.c: DIP switch information is not being readded properly when .CFG is read.Tafoid
 0081550.122u3mw8080bw.cppGraphicsMinorConfirmedJun 10, 2008phantom2: [possible] The clouds scrolling speed is faster than previously on MAME.M.A.S.H.
 0032820.111u5Flip Screen/CocktailTrivialClosedJun 10, 2008A list of games that the flip screen DIP switch doesn't work.-Misc Reporters-
 011940.62pacman.cppSpeedMinorConfirmedJun 9, 2008theglobp: [possible] Speedup per each new level seems excessive.Bugfinder
 0076430.81namcos12.cppSpeedMinorResolved (aaron)Jun 9, 2008Many sets in namcos11.c and namcos12.c: Game speed issue.Reznor007
 01865110.125u4hornet.cppGraphicsMajorResolved (aaron)Jun 9, 2008nbapbp: The graphic is completely wrongScagazza
 012100.109gberet.cppSoundMinorResolvedJun 9, 2008rushatck: SFX are out of sync.-Misc Reporters-
 01864140.125u4InterfaceMajorResolved (aaron)Jun 9, 2008-listxml still crashesRoman
 01777230.124u5metro.cppGraphicsMinorResolvedJun 9, 2008gunmast, pururun: Background elements flash before changes.Terryn
 0155320.123u6metro.cppGraphicsMinorResolvedJun 9, 2008pururun: Assorted graphic issuesTafoid
 0188520.125u4asteroid.cppCrash/FreezeCritical (emulator)ResolvedJun 9, 2008astdelux, astdelux1, astdelux2: Fatal Error: Unable to locate input port 'DSW'Tafoid
 01875170.125u4zr107.cppCrash/FreezeCritical (emulation)ClosedJun 8, 2008midnrun: Game freezeScagazza
 01190330.102u2punchout.cppColor/PaletteMinorResolved (nicolasa)Jun 8, 2008punchout, spnchout: The colors of the title logo and letters on the top and bottom should be different than each other.-Misc Reporters-
 0169310.122u7jackal.cppSoundMajorResolved (nicolasa)Jun 8, 2008jackal, jackalj, topgunbl, topgunr: After you get in the jeep the music stops.-Misc Reporters-
 0188020.125u4mrdo.cppColor/PaletteMinorResolved (nicolasa)Jun 8, 2008All sets in mrdo.c: Color RegressionTafoid
 0111120.107u3punchout.cppColor/PaletteMinorClosedJun 7, 2008punchout, spnchout: I noticed hair colour on the ID card on the top monitor doesn't match the ones on the playing area.Kold666
 0187110.125u4crystal.cppDocumentationTypoResolvedJun 6, 2008officeye: Misspelled titleJustin Kerk
 01837110.125u2homerun.cppDIP/InputMajorResolved (aaron)Jun 5, 2008dynashot: Input Port Errorshaynor666