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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 01585310.123u6atarisy2.cppGraphicsMinorClosedMar 23, 2008paperboy, paperbr1, paperbr2: Sprite priority problem in debug buildLuigi30
 0158730.123u6segas16b.cppCrash/FreezeCritical (emulation)ClosedMar 23, 2008timescan: Time Scanner (set 2) does not workinghaynor666
 0158420.123u6exerion.cppCrash/FreezeCritical (emulator)Resolved (aaron)Mar 23, 2008exerion, exerionb, exeriont: [debug] AssertionTafoid
 0157630.123u6hyperspt.cppSoundMinorClosedMar 22, 2008hyperspt: Sounds are eratic during game play-Misc Reporters-
 0157740.123u6punchout.cppSoundMinorClosedMar 22, 2008punchout, punchita: No sound-Misc Reporters-
 01470130.123InterfaceMajorResolvedMar 22, 2008-record and -playback functions are not working in MAME 0.123 (and MAMEUI 0.123)t800
 01554120.123u6astrof.cppGraphicsMinorConfirmedMar 22, 2008sstarbtl: [possible] Graphic corruption during demonstrationTafoid
 0156230.123maxaflex.cppCrash/FreezeCritical (emulation)ResolvedMar 21, 2008mf_achas, mf_bdash: Astro Chase and Boulder Dash crashLastNinja2
 0152530.123u5wilytowr.cppMisc.MinorResolvedMar 21, 2008wilytowr, atomboy: watchdog resetsRansAckeR
 0080630.117xtheball.cppGraphicsMinorConfirmedMar 21, 2008xtheball: When the ball appears, only half of it fades in but the whole ball shows up when it's done fading.Luigi30
 0152420.123u5btoads.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 21, 2008btoads: [debug] AssertionFirewave
 0155710.123u6mpu4drvr.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 21, 2008dealem: [debug] AssertionFirewave
 01548120.123u5InterfaceMinorConfirmedMar 20, 2008PORT_ADJUSTER default value indicator in the UI is not set to the correct place after loading confignicolasa
 010220.37b9docastle.cppSide-by-sideMinorConfirmedMar 20, 2008dowild: "Mr Do's Wild Ride" side-by-side test.Gary Walton
 003490.111u5shaolins.cppGraphicsMinorConfirmedMar 20, 2008kicker: After you enter service mode and go through the tests, 6 coloured boxes stay on the bottom of the screen.-Misc Reporters-
 0155620.123u6konamigx.cppGraphicsMinorClosedMar 20, 2008winspike: Grafics messed upuser210
 0004720.119u3leland.cppDIP/InputTrivialResolved (aaron)Mar 20, 2008alleymas: No control for Joystick.Tafoid
 001780.119u3leland.cppGameplayMinorResolvedMar 20, 2008alleymas: No screen for birth date and initials entry.Tafoid
 0149050.123u5pitnrun.cppGameplayMajorResolvedMar 19, 2008pitnrun, pitnruna: Game declares 'bad hw' on startup.Machone
 00091110.103u3travrusa.cppGraphicsMinorConfirmedMar 19, 2008shtrider: If you keep moving the bike left and right really quickly, the bike gets messed up.-Misc Reporters-
 0152010.123u5wilytowr.cppDIP/InputTrivialResolvedMar 19, 2008wilytowr, atomboy: dipswitch infoMachone
 012360.123u1timeplt.cppDIP/InputMajorResolved (zsoltvasvari)Mar 19, 2008psurge: Power Surge isn't coining up.-Misc Reporters-
 015210.123u5arcadia.cppCrash/FreezeCritical (emulation)ResolvedMar 19, 2008ar_sdwr: Game hangs on title screenMachone
 004630.105u4metro.cppDIP/InputTrivialResolvedMar 19, 2008gstrik2: This is a 2 player game but in the input menu player 3 and 4 start buttons are mapped.-Misc Reporters-
 000730.101u5seibuspi.cppCrash/FreezeCritical (emulation)ResolvedMar 19, 2008rfjets: It only shows a black screen.Firewave
 01513140.123u58080bw.cppGameplayMinorConfirmedMar 18, 2008yosakdon: [possible] There is no collision detection when you 'hide' behind the other character.RansAckeR
 0144630.123u3taito_z.cppCrash/FreezeCritical (emulator)ResolvedMar 18, 2008dblaxle, groundfx, gunbustr: Crash or corrupt graphics in TC0480SCP based games.Firewave
 01545210.123u5cps1.cppGraphicsMinorResolvedMar 18, 20083wonders, 3wondersu, wonder3: A package of snaps with graphic blocks verified on a real PCBLayne
 0147710.123u4mystwarr.cppGameplayMajorResolved (zsoltvasvari)Mar 18, 2008metamrph, metamrphj, metamrphu: Game doesn't startMachone
 014520.123u2terracre.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008boobhack: CrashesFirewave
 0114820.60alpha68k.cppGraphicsMinorConfirmedMar 18, 2008kyros: [possible] There seem to be two graphical problems on the last level of the game (stage 5).Darkk
 0114910.60alpha68k.cppGraphicsMinorConfirmedMar 18, 2008kyros: [possible] During the ending sequence, the characters' sprites seem to cover the text (priority bug?).Darkk
 01428110.123u2alpha68k.cppGraphicsMinorConfirmedMar 18, 2008timesold: In attract mode, only for a frame, there's a sprite misplacement.robiza
 0072236N/Anova2001.cppGraphicsMinorResolvedMar 18, 2008ninjakun: Garbage is shown behind the GAME OVER text-MAME Source-
 014740.123ninjakd2.cppSoundMinorResolved (nicolasa)Mar 18, 2008ninjakd2, ninjakd2a, ninjakd2b, rdaction: Ninja-Kid II sound problemLastNinja2
 0146120.123u4cave.cppInterfaceMinorResolvedMar 18, 2008mazinger: reset caused by the watchedog messageIaspis
 0144020.123u2cave.cppSpeedMinorResolvedMar 18, 2008mazingar, agallet: Terrible slow down in some scenes.Scagazza
 010870.123spbactn.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 18, 2008spbactn, spbactnj: Crash in debug build. Corrupted graphics in normal build.Firewave
 00372110.105u1arcadecl.cppGraphicsMinorConfirmedMar 18, 2008arcadecl: [possible] Text at top of screen in "COLOR TEST" is scrambled, instead reading "CNKNQ TDRS".NekoEd
 0061210.115itech8.cppDIP/InputMinorClosedMar 18, 2008slikshot: Crosshair is missing since the crosshair system was updated.-Misc Reporters-
 0041410.99u1dcheese.cppSoundMinorResolved (aaron)Mar 18, 2008lottof2: There are several sounds missing from the game.Reznor007
 0019310.122u5InterfaceFeatureConfirmedMar 18, 2008driver independent: Multi screen and pause dimming.RansAckeR
 0042830.110u5equites.cppSoundMinorConfirmedMar 17, 2008bullfgtr: Bull Fighters sound emulation misses drums.Kold666
 0022320.103u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mamKold666
 0022010.110u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame.Kold666
 0021710.103u2equites.cppGraphicsMinorResolved (nicolasa)Mar 17, 2008splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road.Kold666
 0153720.123u5mpu4drvr.cppCrash/FreezeCritical (emulation)ResolvedMar 17, 2008mpu4utst, mpu4tst2, mpu4met0, connect4: Hang with endless loopFirewave
 015310.123u5InterfaceMinorResolvedMar 17, 2008polygon-based drivers: [debug] winwork.c memory leakFirewave
 001500.122u2namcos22.cppCrash/FreezeCritical (emulation)Resolved (R. Belmont)Mar 17, 2008alpinr2b, alpinesa: [debug] Assertion with -debugFirewave
 0146250.123u4Save/RestoreCritical (emulator)Resolved (aaron)Mar 17, 2008atarimo_render-based drivers: [debug] Crash when loading an autosave save stateFirewave
 0074810.100u3midvunit.cppCrash/FreezeCritical (emulator)ClosedMar 17, 2008crusnusa: The game crashes in the Grand Canyon stage.-Misc Reporters-
 0007210.116simpl156.cppCrash/FreezeCritical (emulator)ClosedMar 17, 2008joemacra, prtytime, chainrec: Crash randomly.Firewave
 0113110.56GraphicsMinorResolvedMar 17, 2008midres: The smoke of the turrets from the big ship looks wrong.-Misc Reporters-
 008410.119u2seibuspi.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008rfjets: The game doesn't boot up (shows blank screen)Canim
 0153820.123u2InterfaceFeatureResolvedMar 17, 2008-verifysamples: Inconsistent handling of missing sample setsmbarnes
 0149110.123u5Crash/FreezeCritical (emulator)ResolvedMar 17, 2008switchres causes Exception at EIP=009413BF: ACCESS VIOLATIONMKChamp
 015290.123u5naomi.cppInterfaceMinorResolvedMar 17, 2008[debug] AICA memory leakFirewave
 0151120.123u5batman.cppCrash/FreezeCritical (emulation)ResolvedMar 17, 2008batman: Fails to load autosave stateFirewave
 015360.123u5suna16.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008uballoon: [debug] Access Violation with -debugFirewave
 015350.123u5seta.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008usclssic: [debug] Access Violation with -debugFirewave
 0146560.123u4vertigo.cppCrash/FreezeCritical (emulator)ResolvedMar 17, 2008topgunnr: CrashesFirewave
 00069110.111u6variousCrash/FreezeCritical (emulator)ClosedMar 16, 2008[debug] Crash in debug buildFirewave
 015340.123u5ajax.cppCrash/FreezeCritical (emulator)ResolvedMar 16, 2008ajax, ajaxj, typhoon: [debug] Access Violation with -debugFirewave
 010190.119u3SoundMinorResolved (zsoltvasvari)Mar 16, 2008Various Drivers: [debug] List of drivers with sound clippingFirewave
 0149920.123u5MultisessionCritical (emulator)ResolvedMar 16, 2008Various Drivers: Launching games from in-game [TAB] menu 2-3 times in a row throws access violation.john_iv
 0145320.123u3m57.cppCrash/FreezeCritical (emulator)ResolvedMar 16, 2008troangel, newtangl: CrashesFirewave
 0150220.123u5m90.cppCrash/FreezeCritical (emulator)ClosedMar 16, 2008hasamu: [debug] Crashes with Access Violation / assertionFirewave
 01533130.123u4cps1.cppGameplayMinorClosedMar 15, 2008sf2: when the player chose any characters it goes to the same stage.user183
 01532210.123u4tmnt.cppGraphicsMinorResolvedMar 15, 2008tmnt2: The black bars appear on the left and right side of the screen for gameplayuser183
 0146310.123u4mpu4drvr.cppCrash/FreezeCritical (emulator)ResolvedMar 15, 2008connect4, mpu4met0, mpu4tst2, mpu4utst, bctvidbs: [debug] AssertionFirewave
 014860.123u5meritm.cppCrash/FreezeCritical (emulation)ResolvedMar 15, 2008meritm.c: access violation for all gamesrobiza
 0153010.123u5InterfaceMinorResolved (zsoltvasvari)Mar 15, 2008Various Drivers: [debug] bitmap memory leaksFirewave
 0150810.123u5Crash/FreezeCritical (emulator)ResolvedMar 15, 2008most vector-based drivers: [debug] AssertionsFirewave
 0152710.123u5meritm.cppCrash/FreezeCritical (emulation)ResolvedMar 15, 2008all meritm.c drivers: [debug] AssertionFirewave
 0152810.123u5sangho.cppCrash/FreezeCritical (emulator)ResolvedMar 15, 2008pzlestar, sexyboom: [debug] AssertionFirewave
 015220.123u5ddragon.cppCrash/FreezeCritical (emulator)ResolvedMar 15, 2008all ddragon.c drivers: [debug] AssertionFirewave
 0152310.123u5spdodgeb.cppCrash/FreezeCritical (emulator)ResolvedMar 15, 2008nkdodge, nkdodgeb, spdodgeb: [debug] AssertionFirewave
 0152610.123u5laserbas.cppCrash/FreezeCritical (emulator)ResolvedMar 15, 2008futflash, laserbas, laserbasa: [debug] AssertionFirewave
 0151830.123u5mystston.cppGameplayMinorClosedMar 14, 2008mystston, myststno: High screen refresh rateMachone
 0001420.101u1bbusters.cppInterfaceMajorResolvedMar 14, 2008bbusters: Calibration result is not restored from EEPROM and freeze.Twisty
 015070.123u5naomi.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all naomi.c drivers: [debug] AssertionFirewave
 015030.123u5sidearms.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008sidearmsj, sidearmsr, sidearms: [debug] AssertionFirewave
 0150910.123u5backfire.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008backfire, backfirea: [debug] AssertionFirewave
 015010.123u5m107.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all m107.c drivers: [debug] assertionFirewave
 015040.123u5leland.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all leland.c drivers: [debug] AssertionFirewave
 015060.123u5ataxx.cppCrash/FreezeCritical (emulator)Resolved (zsoltvasvari)Mar 14, 2008all ataxx.c drivers: [debug] AssertionFirewave
 0150010.123u5astrocde.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all astrocde.c drivers: [debug] assertionFirewave
 015140.123u5cyberbal.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all cyberbal.c drivers: [debug] AssertionFirewave
 015150.123u5atarig42.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarig42.c drivers: [debug] AssertionFirewave
 015160.123u5atarigx2.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarigx2.c drivers: [debug] AssertionFirewave
 015170.123u5atarigt.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all atarigt.c drivers: [debug] AssertionFirewave
 015050.123u5vicdual.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all vicdual.c drivers: [debug] AssertionFirewave
 015120.123u5beathead.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008beathead: [debug] AssertionFirewave
 0147520.123u4Crash/FreezeCritical (emulator)ResolvedMar 14, 2008[debug] Screenless systems are broken because of a vblank callbackDuke
 0149610.123u5segae.cppCrash/FreezeCritical (emulator)ResolvedMar 14, 2008all segae.c drivers: Crashing with Access ViolationFirewave
 0149810.123u5balsente.cppGameplayMajorResolvedMar 14, 2008otwalls: Hangs before the game starts.Machone
 0149310.123u5xmen.cppGraphicsMinorClosedMar 14, 2008xmen6pu: xmen6pu: the graphics are imperfect for the attract mode, fighting the White Queen, ending after the creditsuser168
 0134510.117u3namcos11.cppSoundMinorResolvedMar 13, 2008tekken2: Characters don't make any sounds when being grabbed/thrown, except for Kuma's Bear Hug.Heihachi_73
 0016010.116namcos2.cppMisc.MinorResolvedMar 13, 2008suzuka8h, suzuka8hj: Attempted to malloc zero bytesFirewave
 006330.122u5gottlieb.cppCrash/FreezeCritical (emulation)ResolvedMar 13, 2008tylz: Crashes on startup.Firewave