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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 006490.80u1ladybug.cppDIP/InputMinorResolvedFeb 4, 2008ladybug: Cannot use joystick to enter P2's initials (no P2 mapped)-Misc Reporters-
 006420.117u2InterfaceMinorResolvedFeb 4, 2008Joystick and UI cursor-Misc Reporters-
 006360.117u2InterfaceTrivialResolvedFeb 4, 2008Input remaping with num pad keys-Misc Reporters-
 006350.120u3hornet.cppGraphicsMajorResolvedFeb 4, 2008gradius4: Graphics are all garbled-Misc Reporters-
 006210.116u2flstory.cppCrash/FreezeCritical (emulation)ResolvedFeb 4, 2008victnine: When you select your team, the game resets.etabeta
 006340.121u1InterfaceMinorResolvedFeb 4, 2008GUI Screen IssueRobbbert
 006310.114gijoe.cppDIP/InputMinorResolvedFeb 4, 2008gijoe: In DIP Switch 4 players it is 2 players.Augusto
 006300.114u2gauntlet.cppGameplayMinorResolvedFeb 4, 2008gauntlet: The game starts with 1 credit added for all players.Machone
 006290.114u3Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008Crash in game with "-samples 0"-Misc Reporters-
 006280.116u3gameplan.cppGameplayMinorResolvedFeb 4, 2008leprechn: [debug] Asserts in Debug build-Misc Reporters-
 006230.118u5gaelco3d.cppCrash/FreezeCritical (emulation)ResolvedFeb 4, 2008radikalb: Game crashes on startup.Machone
 006180.37b14exidy.cppGraphicsMinorResolvedFeb 4, 2008mtrap, mtrap3, mtrap4: When flying diagonally, the hawk may either blink or completely vanish.-Misc Reporters-
 006170.114exerion.cppSpeedMajorResolvedFeb 4, 2008exerion, exerionb, exeriont: The game took a very serious speed hit in 113u1 by the looks of it.Iaspis
 006160.112u4exerion.cppGameplayMajorResolvedFeb 4, 2008exerion, exerionb, exeriont: After the bonus stage, when you die, the game ends regardless of # of ships in reserve.-Misc Reporters-
 007450.112route16.cppSoundMajorResolvedFeb 4, 2008speakres, spacecho, stratvoxb, stratvox: When you die, the explosion sound does not stop.-Misc Reporters-
 007430.116qix.cppGameplayMajorResolvedFeb 4, 2008kram, kram2, sdungeon, zookeep, zookeep2, zookeep3: Cannot play game with fresh NVRAM-Misc Reporters-
 007400.116progolf.cppCrash/FreezeCritical (emulation)ResolvedFeb 4, 2008progolf, progolfa: Crash: Attempted to malloc zero bytes.Firewave
 007370.118u5pacland.cppColor/PaletteMinorResolvedFeb 4, 2008pacland: Incorrect colors in various areasMachone
 007330.120u3niyanpai.cppDIP/InputMinorResolvedFeb 4, 2008mhhonban: Dip switch 1-4 controls how many credits per coin: off for 1, on for 2.mahjongfan
 001450.122u6nmk16.cppGraphicsMajorResolvedFeb 3, 2008strahl: All sprites are missing completely in 122u6, making the game unplayable.Iaspis
 001900.122u6redclash.cppDIP/InputTrivialResolvedFeb 3, 2008zerohour: The bonus life dip is not working.RansAckeR
 006560.119u3system1.cppDIP/InputTrivialResolvedFeb 3, 2008wboy3: In this clone, you get 2 lives less than indicated in the dipsw menu.izius
 003060.122u3stadhero.cppDIP/InputTrivialResolvedFeb 3, 2008stadhero: 2nd unknown dip is demo sounds on/off.-Misc Reporters-
 007300.114neodriv.hxxGraphicsMajorResolvedFeb 3, 2008samsho3, samsho4: The background does not move at all.-Misc Reporters-
 007260.37b2neodriv.hxxGraphicsMinorResolvedFeb 3, 2008fightfev: ff_s1.rom is badly dumped and causes garbled arts' names.Fujix
 007230.56neodriv.hxxDIP/InputMinorResolvedFeb 3, 20082020bb: Finish a game with the territory Dip set to European (default); the words used into "game set screen" will be in JapaneseKale
 0058910.111u3nova2001.cppDIP/InputMinorResolved (nicolasa)Feb 3, 2008nova2001: P2 direction keys don't register in the service mode.-Misc Reporters-
 007050.111u6model2.cppCrash/FreezeCritical (emulation)ResolvedFeb 2, 2008model2.c: Regression - Crash of game in driver.Firewave
 007040.119u1model2.cppCrash/FreezeCritical (emulator)ResolvedFeb 2, 2008model2.c CRX: All games crash with Null pointer access.Firewave
 006960.98u1midyunit.cppGraphicsMinorResolvedFeb 2, 2008smashtv, smashtv4, smashtv5, smashtv6, mk, mkr4: Resetting game does not properly clear GFX.-Misc Reporters-
 006900.60midwunit.cppGameplayMinorResolvedFeb 2, 2008rmpgwt: The game hangs randomly at various stages.-Misc Reporters-
 006890.93u2midwunit.cppGameplayMinorResolvedFeb 2, 2008openice: There is a line of pixels at the top that should be at the bottom of the screen.qapo
 005120.116u3aleck64.cppCrash/FreezeCritical (emulation)ResolvedFeb 2, 2008aleck64.c games: Game freezesetabeta
 002120.119u2namconb1.cppGraphicsMajorResolvedFeb 2, 2008namconb1.c games: Missing sprites.Kold666
 005130.119u4aleck64.cppCrash/FreezeCritical (emulation)ResolvedFeb 2, 2008aleck64.c games: Game Crashes-Misc Reporters-
 005390.61arkanoid.cppGameplayMinorResolvedFeb 2, 2008arkanoid: Tilt button malfunctions-Misc Reporters-
 001750.59cvs.cppSoundMinorResolvedFeb 2, 2008cvs.c games: Only the (garbled) DAC sounds play in all games in the cvs.c driver.The tECHIDNA
 000560.120u3segas24.cppCrash/FreezeCritical (emulator)ResolvedFeb 2, 2008system24.c games: [debug] Crash.Tafoid
 004500.61Save/RestoreMajorClosedFeb 2, 2008.inp file problems.-Misc Reporters-
 004440.113InterfaceMinorResolvedFeb 2, 2008-verifyroms behaviour.belegdol
 004410.119InterfaceMajorResolvedFeb 2, 2008[debug] error with -createconfig in debug build.-Misc Reporters-
 004420.111u2InterfaceCritical (emulator)ResolvedFeb 2, 2008Freeze with -multithreading optionFujix
 002040.111u1contra.cppOriginal ReferenceMinorConfirmedFeb 2, 2008gryzor: gryzor side-by-side test.Stefan Lindberg
 001890.116u1midvunit.cppGameplayMinorResolvedFeb 2, 2008term2: However the points for each category sum up is always 0 at the end of level.RansAckeR
 006480.81u7kinst.cppSoundMinorResolvedFeb 2, 2008kinst, kinst2: No 'ding' sound showing sound board test when booting-Misc Reporters-
 006590.72unico.cppDIP/InputMinorConfirmedFeb 2, 2008zeropnt2: Cannot move the cursor outside of the screen to reload the gun.JWallace
 006850.116u4Misc.MinorResolvedFeb 1, 2008[debug] Memory Leak leaving Debugetabeta
 006810.103u3mcr.cppSoundMajorResolvedFeb 1, 2008shollow, wacko, tron, dotron, crater, rampage: Major sound lag in some mcr.c and mcr3.c games.-Misc Reporters-
 006800.100u3mcr.cppSoundMinorResolvedFeb 1, 2008timber: Sound Levels inccorect when completing stage.dropdeadhippie
 006790.102mcr.cppGraphicsMinorResolvedFeb 1, 2008tapper: Graphic glitches when patron drinks beer.BSR
 006780.102mcr.cppSoundMinorResolvedFeb 1, 2008tapper: Missing sound in bonus round.-Misc Reporters-
 006760.37b14matmania.cppGraphicsMinorResolvedFeb 1, 2008matmania.c: Playfield Graphic Wraparound-Misc Reporters-
 006750.37b11matmania.cppGraphicsMinorResolvedFeb 1, 2008maniach: Garbage on top of title screen after inserting coin.-Misc Reporters-
 006740.122u5mario.cppMisc.MinorResolvedFeb 1, 2008mario: Debug .wav written while playingjohn_iv
 006710.115u1m92.cppGraphicsMinorResolvedFeb 1, 2008rtypeleo: In level two, the background isn't correct. Missing line scroll.robiza
 006720.65m92.cppGameplayMinorResolvedFeb 1, 2008uccopsj: The citysweepers (players) don't move in attract mode.J.J.Boy
 006680.114u1m92.cppGraphicsMinorResolvedFeb 1, 2008gunforc2: There's no score at the top of the screen.robiza
 006620.114DIP/InputMinorResolvedFeb 1, 2008Left-over Crosshair codeFirewave
 006460.116u3kinst.cppDIP/InputMajorResolvedJan 31, 2008kinst, kinst2: They don't accept input or credits anymore.-Misc Reporters-
 006440.114u1SoundMinorResolvedJan 31, 2008Sounds very roughly in many Konami games since the sound core update in 0.112u4.Augusto
 006410.114Save/RestoreMinorResolvedJan 31, 2008Save State causes error.Firewave
 006100.99u9seibuspi.cppDIP/InputMinorResolvedJan 31, 2008Seibu SPI single board games (rfjetus, rfjets): The coinage mechanism is broken.-Misc Reporters-
 005360.60midyunit.cppDIP/InputTrivialResolvedJan 31, 2008narc: Changing the language dip switch doesn't do anything.-Misc Reporters-
 004640.114u2ddenlovr.cppDIP/InputTrivialResolvedJan 31, 2008hginga: The player 1 "bet" (mahjong) button is repeated.-Misc Reporters-
 004810.119u2jack.cppDIP/InputTrivialResolvedJan 31, 2008loverboy: Buttons are not implimented.Scuore
 004770.80u1ladybug.cppDIP/InputMinorResolvedJan 31, 2008ladybug: When you play a two player game, both players have to alternate using the P1 joystick.-Misc Reporters-
 004650.117galspnbl.cppDIP/InputTrivialResolvedJan 31, 2008hotpinbl: The right flipper button does "Tilt". I could not find any button that would actually move the right flipper.-Misc Reporters-
 004690.103u2itech8.cppDIP/InputTrivialResolvedJan 31, 2008hstennis: The button name for "P1 Soft" is mislabelled as "P2 Soft".Fujix
 006020.106u6seta.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008qzkklgy2: "DAT ROM error" is displayed on startup, game doesn't start since 0.102.Fujix
 006090.114segas32.cppDIP/InputTrivialResolvedJan 31, 2008f1en, orunners, radr, slipstrm, radm: Analog pedal input is wrongly auto-centered.-Misc Reporters-
 005900.55opwolf.cppDIP/InputTrivialClosedJan 31, 2008opwolfb: The "Language" Dip Switch has no effect when you set it to "Japanese".stephh
 005790.102diverboy.cppSoundMinorResolvedJan 31, 2008diverboy: Sound in diverboy crackle a little.qapo
 005880.67dynduke.cppColor/PaletteMinorResolvedJan 31, 2008dynduke: Background colors are completely wrong in later levels.Kale
 005870.120u3dunhuang.cppDIP/InputMinorResolvedJan 31, 2008dunhuang: MAME's Ron is Reach, Chi is to be Ron and Z key is Reach.-Misc Reporters-
 005820.122dkong.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008hunchbkd: Game it is marked as WORKING, but after super bonus (the 5 bells), if you lose a life has a reset of the game.-Misc Reporters-
 005810.36 Finaldkong.cppSoundMinorResolvedJan 31, 2008dkongjr: If you play the field with all the electric lightbolts, the background music disappears.-Misc Reporters-
 005800.36b15dkong.cppSoundMinorResolvedJan 31, 2008dkong: Startup sound is wrong.MC68K
 005140.115u1aleck64.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008mtetrisc: the game crashes with a "Out of timers!" error.etabeta
 005110.115aerofgt.cppMisc.TrivialResolvedJan 31, 2008Incorrect Rom Namef205v
 005570.91u1brkthru.cppDIP/InputMinorResolvedJan 31, 2008brkthru: Cabinet seting problem.Thenasty
 005580.119u2cabal.cppMisc.MinorResolvedJan 31, 2008cabal: A crc32 hash collision within one set.Roman
 005510.117u1DIP/InputMinorResolvedJan 31, 2008Axes remapping problemJustin Kerk
 005490.112u4atarigt.cppSoundMajorResolvedJan 31, 2008primrage: Incorrect sound, specifically the music and voices.Slick Mandela
 005380.114arcadecl.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008arcadecl, sparkz: have black screen.The Monk
 005400.117u2artmagic.cppGraphicsMinorResolvedJan 31, 2008stonebal: GFX are shifted 25 pixels to the right.-Misc Reporters-
 005700.117u1InterfaceTrivialResolvedJan 31, 2008ctrlr file and malloc error-Misc Reporters-
 005730.37b13cvs.cppSoundMinorResolvedJan 31, 2008wallst: Bad speech output after insert coin.M.A.S.H.
 005590.111u5SoundMinorResolvedJan 31, 2008Music tempo is not stable since 0.112.Augusto
 005600.78u6cclimber.cppDIP/InputMinorResolvedJan 31, 2008cannonb: Dipswitch Upright/Cocktail has no effect.Nomax
 005630.117u2InterfaceMinorResolvedJan 31, 2008Clone games in new UIIaspis
 005640.113cninja.cppDIP/InputMinorResolvedJan 31, 2008edrandy: The first unknown dipswitch is 'Two coins to start?' off/on.Machone
 005660.113InterfaceMinorResolvedJan 31, 2008Combo box in new memory window.Robbbert
 005670.96u4coolpool.cppCrash/FreezeCritical (emulator)ResolvedJan 31, 20089ballsh: NVRAM loading is screwed, it keeps showing 'NVM error' and halting on bootup.JWallace
 005690.36 Finalcrbaloon.cppGameplayMinorResolvedJan 31, 2008crbaloon: A moving thorns after 2nd stage disappear after your balloon collided with them.Fujix
 005750.119u2deadang.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008deadang: When I complete level 1 the game will Freeze.-Misc Reporters-
 005760.122u4deco156.cppGameplayMajorResolvedJan 31, 2008wcvol95: The gameplay is very slow.-Misc Reporters-
 005770.117decocass.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008cbtime: Unplayable for a few releases.-Misc Reporters-
 005530.76u2bking.cppCrash/FreezeCritical (emulation)ResolvedJan 31, 2008bking3: On some cup-ins, any result besides "In the cup" and "Give up!" for a hole will make the game reset.NekoEd
 005430.106u11astinvad.cppGraphicsMinorResolvedJan 31, 2008astinvad: The game is not supposed to flash when the little "boogers" hit the ground. Actually it's not supposed to flash-Misc Reporters-
 002820.122u4Cheat SystemMinorResolvedJan 30, 2008In the cheat edit menu, setting activation key can't accept the input from Joystick button.ShimaPong