Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|01064||Original Reference||Trivial||Have not tried||Feb 9, 2008, 07:44||Oct 7, 2012, 19:56|
|Version||0.56||Fixed in Version||0.147u1||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||01064: spacezap: The original game likely used a black and white monitor with an overlay.|
The original game likely used a black and white monitor with an overlay. You can take a look at the cab here and a close-up of the monitor/bezel here. This may have been an alternate version, we are not sure.
Update: Here is a picture of another Space Zap cab, which also appears to use an overlay.
|Steps To Reproduce|
|Flags||Verified with Original|
|Affected Sets / Systems||spacezap|
the cab.jpg (70,737 bytes) Feb 14, 2008, 17:57
close-up of the monitor.jpg (70,055 bytes) Feb 14, 2008, 17:57
another Space Zap cab.jpg (42,334 bytes) Feb 14, 2008, 17:57
|There are no relationship linked to this issue.|
Mar 20, 2011, 00:59
Here's a nice video of a cab in action:
As of 141u4, spacezap is b&w in MAME. The color overlay is too complex for making an internal .lay though, so this bugreport can stay open until the overlay is available.