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  | ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 00012 | DIP/Input | Trivial | Always | Jan 16, 2008, 04:08 | May 19, 2013, 18:39 | 
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Fixed | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.106u7 | Fixed in Version | 0.148u5 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00012: lastday: [possible] Coin input in the test mode. | ||||
| Description | In test mode when you press key 5 it activates coinb and when you press key 6 it activates coina (it supposed to be around the other way) | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Possible | ||||
| Regression Version | |||||
| Affected Sets / Systems | lastday | ||||
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  2
    | 
             No.02078 
            RansAckeR             Tester 
            
            Aug 15, 2008, 23:29 
            edited on:  Aug 15, 2008, 23:36              | 
          
            I think this is a bug in the game. Look at flytiger's test mode (also from Dooyong) 01810: coin 2 maps to service coin start 1 maps to coin 2 service coin maps to nothing start 2 maps to nothing nothing maps to start 1 & 2 In the game itself these buttons are correctly mapped, just like in lastday.  | 
        
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             No.09510 
            hap             Developer 
            
            May 19, 2013, 18:39 
                         | 
          fixed by Sonikos |