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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01241 Gameplay Minor Have not tried Feb 16, 2008, 00:31 Feb 16, 2008, 00:32
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Bugs That Aren't Bugs OS
Status [?] Resolved Driver astrocde.cpp
Version 0.102u5 Fixed in Version Build
Summary 01241: gorf: On the Galaxian level especially, the sounds and sprites completely lock up at times.
Description On the Galaxian level especially, the sounds and sprites completely lock up at times. - gorf0102u5yel, ahofle
Steps To Reproduce
Additional Information Apparently not a bug. I have read reports stating that this IS in fact what happens on the actual arcade board.

"Due to Gorf's limited hardware not being powerful enough to move the game's colourful sprites around easily, it's possible, on the Astro Battles screen, to slow the last two invaders down to a crawl; simply by repeatedly firing. On the Laser Attack screen, if you shoot all the enemy ships EXCEPT for the laser shooters, you can sit forever on the far left hand side of the screen. Useless, but interesting all the same"

This being said, I believe that this should be considered "working as intended" - John L. (0.112)
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Regression Version
Affected Sets / Systems gorf
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