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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01630 | Color/Palette | Major | Always | Mar 26, 2008, 19:31 | Jul 9, 2014, 20:05 |
Tester | Mamesick | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Haze | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.131 | Fixed in Version | 0.154 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01630: fstarfrc, ginkun, riot: broken colors on sprites | ||||
Description | Sprites are displayed with wrong colors. Blending effects are not performed. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | 0.124a | ||||
Affected Sets / Systems | fstarfrc, ginkun, riot | ||||
Attached Files
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0000.png (20,631 bytes) Mar 26, 2008, 19:31
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riot11b.jpg (565,054 bytes) May 3, 2009, 02:12
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riot.png (15,402 bytes) May 3, 2009, 02:12
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0001.png (23,385 bytes) Mar 16, 2012, 13:42 Uploaded by BarnacleEd fstarfrc graphic issue as of 0.145u4
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latest_svn.png (17,598 bytes) Jul 9, 2014, 19:56 Uploaded by Mamesick MAME SVN r31244
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Relationships
Notes
4
No.00424
Tafoid Administrator
Mar 26, 2008, 19:43
edited on: Mar 26, 2008, 19:44 |
Related to 01627 - Appears to be a regression of a fixed bug late in the last cycle (01087) The games in this report were discussed as having problems, but not entered as it's own bug: http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Board=mametesters&Number=141773 |
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No.04310
Smitdogg Senior Tester
May 3, 2009, 02:14
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Looks like it wasn't fully fixed or it regressed. I added a Riot shot from .131 and comparison pcb shot. |
No.08370
NekoEd Senior Tester
Mar 16, 2012, 13:42
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I've checked this report, and have the following information: riot - Problem still exists as reported 0.145u4 ginkun - Watched the attract, played the game for a bit, did not see any problems. Not confident enough, however, to deem this resolved. fstarfrc - This game still exhibits the problem, but has significantly improved. I've attached a screenshot of the state of the report as of 0.145u4. |
No.10837
Mamesick Senior Tester
Jul 9, 2014, 19:59
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riot seems fixed in latest SVN, surely thanks to Haze's work on the TECMO video chips. I'm not able to locate the correct SVN revision.... |