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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01767 | Sound | Minor | Always | May 1, 2008, 21:44 | Dec 2, 2016, 11:47 |
Tester | LastNinja2 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | couriersud | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.124u5 | Fixed in Version | 0.125 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01767: Various neodrvr.c games: Various sound effects broken | ||||
Description | Various sound effects in Neo-Geo games are broken, for example the cursor effect in the character selection screen of Fatal Fury Special or the item's grabbing effect in Metal Slug. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | Various neodrvr.c games | ||||
Attached Files
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Relationships
Notes
9
No.00851
Iaspis Tester
May 1, 2008, 22:10
edited on: May 1, 2008, 22:11 |
Confirmed in mslug. The "Go!" sound as well as the bonus item get sound (not weapon get) are too loud and somewhat disorted |
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No.00853
Fujix Administrator
May 2, 2008, 02:10
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The problematic component is SSG of YM2610, they are Ch.0 in the UI volume setting. If I set both right and left channels more than 1.0, all sounds (including FM) are not output from MAME and it causes clipping on my Windows XP PC sound (not MAME). |
No.00857
couriersud Developer
May 2, 2008, 11:49
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This should be fixed in 0125. |
No.00902
user279
May 7, 2008, 14:53
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It does not seem to be perfectly fixed in 125. Case in point: play Garou in survival mode (hold abcd while pressint start on main menu). During this game mode, orbs pop up as you fight, with bonus or negative effects. The sound that plays when you pick up these orbs were all wrong in 124u5. In 125, the powerups have correct sound, but the power-downs (the dark orbs with the skull on them) still play a broken sound effect. |
No.00906
couriersud Developer
May 7, 2008, 18:17
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Please try the following: Disable mute all sound subchannel within the gui with the exception of the "*.0" channels (this is the YM2610 analog output). Play the game. Do the powerdowns play at all? Than reenable all sound channels and use -wavwrite to create a wav,. In addition please note the time when the "power-down" sound plays. Than please attach the wav-file. |
No.00908
Tafoid Administrator
May 7, 2008, 19:35
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Reopened for further investigation |
No.03774
couriersud Developer
Feb 21, 2009, 23:06
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Bump. Can somebody please retest? I have no idea who Garou is. |
No.03813
Stiletto Developer
Feb 24, 2009, 01:18
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Garou: Mark of the Wolves (shortname: garou) is a game in the NeoGeo driver? |
No.13456
Fujix Administrator
Dec 2, 2016, 11:47
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Sounds are correct now. Updated the resolution to Fixed. |