- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01811 | Sound | Minor | Always | May 16, 2008, 16:53 | Mar 9, 2009, 04:12 |
Tester | Sune_S | View Status | Public | Platform | MAMEUI |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.125u1 | Fixed in Version | 0.127u4 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01811: outfxies, outfxiesj: Repeating background sound effect | ||||
Description | Looping background sound effects such as crackling fire or fuse burning carries over from attract mode and keeps playing through the introduction sequence, until it gets canceled out by a new sound in the next attract mode sequence. | ||||
Steps To Reproduce | Let the attract mode run. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | outfxies, outfxiesj | ||||
Attached Files
|
|||||
Relationships
Notes
3
No.02489
Sune_S Senior Tester
Sep 19, 2008, 01:55
edited on: Sep 19, 2008, 02:08 |
Seems to be fixed in .127u4, but now the music plays in half tempo - pitch is fine. Mr. Acme's interlude speech plays back at both too low tempo and pitch. |
---|---|
No.02944
Phil Bennett Developer
Oct 27, 2008, 15:10
|
Sounds like this should be closed. The new, half-tempo issue is covered by bug 02265. |
No.02951
Sune_S Senior Tester
Nov 1, 2008, 01:22
edited on: Mar 9, 2009, 04:02 |
I agree - closed |