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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02265 | Sound | Minor | Always | Sep 19, 2008, 16:56 | Oct 27, 2009, 18:21 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows 2000 |
| Status [?] | Resolved | Driver | |||
| Version | 0.127u4 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02265: ptblank, sws95, sws96, sws97, outfxies, machbrkr, speedrcr: Audio playback at half speed | ||||
| Description | The audio plays back at half speed when compared to previous versions. | ||||
| Steps To Reproduce | |||||
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| Github Commit | |||||
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| Regression Version | 0.127u4 | ||||
| Affected Sets / Systems | ptblank, sws95, sws96, sws97, outfxies, machbrkr, speedrcr | ||||
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Relationships
Notes
4
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No.02784
R. Belmont Developer
Oct 12, 2008, 16:43
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Only sws95/96/97 are affected. Needs verification on a PCB. |
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No.02900
Phil Bennett Developer
Oct 21, 2008, 09:46
edited on: Oct 23, 2008, 12:57 |
I don't believe you :) I've attached brief clips of Point Blank's select screen music from 0.127, 0.128 and the OST. 0.128 is definitely half tempo. |
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No.02950
Sune_S Senior Tester
Nov 1, 2008, 01:22
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This happens in Outfoxies as well. |
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No.03882
Phil Bennett Developer
Mar 4, 2009, 18:10
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There's definitely some connection to this note in the source: // HACK! Many games data ROM routines redirect the vector from the sound command read to an RTS. // This needs more investigation. nebulray and vshoot do NOT do this. // Timers A2 and A3 are set up in "external input counter" mode, this may be related. speedrcr in namcofl.c is also affected (although finalapr is not). |